<?xml version="1.0" encoding="utf-8"?>
<SeedAgentConfig version="PD2609 EN" name="SeedAgent">
    <!-- 色彩风格配置 -->
    <ColorStyleConfig>
        <!-- 色彩风格推荐平滑参数 -->
        <ColorStyleSmooth>
            <SmoothCondition w_type="0" w_size="12" s_type="1" s_th="0.5@1" op_type="1" priority="0"/><!-- 命中1半即可 -->
        </ColorStyleSmooth>
        <!-- 色彩风格 effective是否直接生效 use取值1使用，2模式场景也为2则不推荐，3直接不推荐 supportAbility支持的模式场景（以英文逗号间隔） -->
        <ColorStyle key_id="2" name="Blues" t_interval="3@1" effective="0" use="3" supportAbility="default" priority="0"><!-- 蓝调（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- <AiSceneCondition ai_cls="36@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> -->
            </Condition>
        </ColorStyle>
        <!-- 质感 -->
        <ColorStyle key_id="3" name="Texture" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="100">
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiSceneCondition ai_cls="57@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="1,2,3,4,5,13@3" ai_conf="0.2,0.2,0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiCSCondition ai_cls="18@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- <AiCSCondition ai_cls="3@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/> -->
                <AiCSCondition ai_cls="5,6@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="23,24,25,29,38@4" ai_conf="0.9,0.9,0.9,0.9,0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="30,31,32,35,36,27,37,40,42@3" ai_conf="0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <LuxIndexCondition lux_index="0:150" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 黑白 -->
        <ColorStyle key_id="4" name="BlackAndWhite" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="100">
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- 人像 -->
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- 冷色调 -->
                <AiCSCondition ai_cls="2@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- 愤怒，悲伤 -->
                <AiCSCondition ai_cls="12,15@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 人脸条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人脸占比 s_area_ratio最小人脸占比 -->
                <FaceCondition num="0@1" t_area_ratio="0.2@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="0"/>
                <!-- 人的条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人占比 s_area_ratio最小人占比 -->
                <PersonCondition num="0@1" t_area_ratio="0@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 原色 -->
        <ColorStyle key_id="5" name="NatureColor" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="98">
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiSceneCondition ai_cls="57@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiCSCondition ai_cls="18@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="23,30,31,32,33,34,35,36,38,42@4" ai_conf="0.9,0.9,0.9,0.9,0.9,0.9,0.9,0.9,0.9,0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="7,17,19,22,21@3" ai_conf="0.2,0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 负片 -->
        <ColorStyle key_id="6" name="Negative" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="100"><!-- 负片（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- <AiCSCondition ai_cls="3@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/> -->
                <AiCSCondition ai_cls="18,20@4" ai_conf="0.9,0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 室外 & 白天 -->
                <!-- <EmbeddingCondition vlm_cls="101,120@4" ai_logical="0" op_type="1"/> -->
                <AiCSCondition ai_cls="23,24,29,41,30@4" ai_conf="0.9,0.9,0.9,0.9,0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="25,26,33,36,31,34,5@3" ai_conf="0.2,0.2,0.2,0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <LuxIndexCondition lux_index="200:1000" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 黑金 -->
        <ColorStyle key_id="7" name="BlackGold" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default" priority="90">
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="6,11@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="9@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 赛博朋克 -->
        <ColorStyle key_id="8" name="CyberPuck" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default" priority="89">
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="9,11@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="35@4" ai_conf="0@1" ai_logical="1" op_type="1" priority="0"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1">
                <EmbeddingCondition vlm_cls="121@4" ai_logical="0" op_type="0"/>
                <EmbeddingCondition vlm_cls="233@4" ai_logical="0" op_type="0"/>
                <EmbeddingCondition vlm_cls="110,111@4" ai_logical="1" op_type="0"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="2">
                <AiSceneCondition ai_cls="56@4" ai_conf="0.5@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="9" name="5207" t_interval="3@1" effective="1" use="3" supportAbility="" priority="0"><!-- 5207（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
            </Condition>
        </ColorStyle>
        <!-- 冷白 -->
        <ColorStyle key_id="10" name="ColdWhite" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="100">
            <Condition name="c1" op_type="0" priority="0">
                <AiCSCondition ai_cls="2@4" ai_conf="0.7@1" ai_logical="1" op_type="1" priority="0"/>
                <!-- 冷色调 -->
                <!-- <EmbeddingCondition vlm_cls="310@4" ai_logical="0" op_type="1"/> -->
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- <AiSceneCondition ai_cls="57@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/> -->
                <AiSceneCondition ai_cls="4,9,10,5,39,40,41,42,43@3" ai_conf="0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiCSCondition ai_cls="16,18,20@4" ai_conf="0.7,0.7,0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="41,42,37,23,24,27,31@4" ai_conf="0.7,0.7,0.7,0.7,0.7,0.7,0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="5,25,19@3" ai_conf="0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="11" name="FujiCC" t_interval="3@1" effective="1" use="3" supportAbility="" priority="100"><!-- 富士CC（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="12" name="FrenchAtmo" t_interval="3@1" effective="1" use="3" supportAbility="" priority="100"><!-- 法式氛围（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
            </Condition>
        </ColorStyle>
        <!-- 理光正片 - 浓郁 -->
        <ColorStyle key_id="13" name="Ricoh" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default" priority="98">
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiSceneCondition ai_cls="4,13,39,40,41,42@3" ai_conf="0.2,0.2,0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiCSCondition ai_cls="16,18,19,20@4" ai_conf="0.7,0.7,0.7,0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="2,6,9,11,16,23@4" ai_conf="0,0,0,0,0,0@1" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 普通拍照个性化风格-正片 -->
        <ColorStyle key_id="14" name="Positive" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="100">
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiSceneCondition ai_cls="57@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 色彩风光条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <AiCSCondition ai_cls="16,18@4" ai_conf="0.7,0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="2@4" ai_conf="0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="37,23,35,40,24,41,42,30,31,32@4" ai_conf="0.7,0.7,0.7,0.7,0.7,0.7,0.7,0.7,0.7,0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="17,19,21,5,25,26,34@3" ai_conf="0.5,0.5,0.5,0.5,0.5,0.5,0.5@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="15" name="EveningBreeze" t_interval="3@1" effective="1" use="3" supportAbility="default" priority="100"><!-- 普通拍照个性化风格-晚风（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- <AiSceneCondition ai_cls="10@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- <AiCSCondition ai_cls="1@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="3@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件  -->
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="16" name="Fresh" t_interval="3@1" effective="1" use="3" supportAbility="tool_03" priority="0"><!-- 人像个性化风格-清爽（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- <AiCSCondition ai_cls="16,20@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
            </Condition>
        </ColorStyle>
        <!-- 人像个性化风格-复古 -->
        <ColorStyle key_id="17" name="Vintage" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="tool_03" priority="90">
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="1@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="18@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="24@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 人像个性化风格-蓝调 -->
        <ColorStyle key_id="18" name="BlueTone" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="tool_03" priority="89"><!-- 人像个性化风格-蓝调（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="36@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="19" name=" DreamyBloom" t_interval="3@1" effective="1" use="3" supportAbility="tool_03" priority="0"><!-- 人像个性化风格-法式柔焦（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- <AiCSCondition ai_cls="3@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="16,17,20,21@4" ai_conf="0,0,0,0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="49,50@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <PersonCondition num="1@1" t_area_ratio="0.2@1" b_area_ratio="0.2@1" s_area_ratio="0.2@1" op_type="0" priority="0"/> -->
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="20" name="SophisticatedGray" t_interval="3@1" effective="1" use="3" supportAbility="tool_03" priority="90"><!-- 人像个性化风格-高级灰（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- <AiCSCondition ai_cls="18@4" ai_conf="0.99@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="58@4" ai_conf="0.99@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="23,41@4" ai_conf="0.99,0.99@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="21" name="LightingEffects" t_interval="3@1" effective="1" use="3" supportAbility="tool_02" priority="90"><!-- 美食风格-光效（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="22" name="Vivid" t_interval="3@1" effective="1" use="3" supportAbility="tool_02" priority="90"><!-- 美食风格-鲜活（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- 场景检测条件，ai_cls等于 ai_conf≥，多个类别间或的关系  条件间与的关系 -->
                <!-- 美食 -->
                <!-- <AiSceneCondition ai_cls="4@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- 暖色调 -->
                <!-- <AiCSCondition ai_cls="3@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="23" name="Soft" t_interval="3@1" effective="1" use="3" supportAbility="tool_02" priority="90"><!-- 美食风格-柔和（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- 美食 -->
                <!-- <AiSceneCondition ai_cls="4@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!--白天室外 -->
                <!-- <AiCSCondition ai_cls="1@4" ai_conf="0.99@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="18@4" ai_conf="0.99@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- 高光 -->
                <LuxIndexCondition lux_index="0:100" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="24" name="WarmTone" t_interval="3@1" effective="1" use="3" supportAbility="tool_02" priority="90"><!-- 美食风格-暖调（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- 美食，自然光，暖色调 -->
                <!-- <AiSceneCondition ai_cls="4@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- <AiSceneCondition ai_cls="1@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
                <!-- <AiCSCondition ai_cls="3@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
            </Condition>
        </ColorStyle>
        <ColorStyle key_id="25" name="CoolTone" t_interval="3@1" effective="1" use="3" supportAbility="tool_02" priority="90"><!-- 美食风格-冷调（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <!-- <AiSceneCondition ai_cls="4@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/> 场景检测条件 -->
                <!-- <AiCSCondition ai_cls="2@4" ai_conf="0.99@1" ai_logical="1" op_type="0" priority="0"/> 色彩风格条件 -->
            </Condition>
        </ColorStyle>
        <!-- 默认拍照-理光负片 - 追光（直接生效） -->
        <ColorStyle key_id="26" name="RicohNegative" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default,tool_03" priority="98"><!-- 默认拍照-理光负片（直接生效） -->
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="2,3,6,11,36@4" ai_conf="0,0,0,0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="0,10@3" ai_conf="0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="17,18@4" ai_conf="0.7,0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="5,25,26,34@3" ai_conf="0.2,0.2,0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 风光 - 氛围 -->
        <ColorStyle key_id="30" name="Atmosphere" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default" priority="90"><!-- 风光 - 氛围 -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="10,39,40,43@4" ai_conf="0,0,0,0@1" ai_logical="1" op_type="0" priority="0"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1000">
                <!-- 对比强烈|局部高光 -->
                <EmbeddingCondition vlm_cls="233,234@4" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="1001">
                <AiSceneCondition ai_cls="49@4" ai_conf="0.5@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 风光-柔和 -->
        <ColorStyle key_id="31" name="Soft" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default" priority="90">
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="1,23,43@4" ai_conf="0,0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 青橙 -->
        <ColorStyle key_id="32" name="Greenorange" t_interval="3@1" effective="1" use="1" support_livephoto="1" supportAbility="default" priority="90"><!-- 风光-青橙 -->
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="1,23,24,43@4" ai_conf="0,0,0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="9@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiCSCondition ai_cls="3@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- 撕拉片 -->
        <ColorStyle key_id="33" name="Packfilm" t_interval="3@1" effective="0" use="1" flash_state="1" support_livephoto="1" supportAbility="tool_03" priority="89"><!-- 人像个性化风格-撕拉片 -->
            <Condition name="c1" op_type="0" priority="0">
                <LuxIndexCondition lux_index="270:99999999" ai_logical="1" op_type="1" priority="1000"/>
                <!-- <EmbeddingCondition vlm_cls="231@4" ai_logical="1" op_type="1"/> -->
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="36,43@3" ai_conf="0.2,0.2@3" ai_logical="0" op_type="0" priority="0"/>
                <!-- 人脸条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人脸占比 s_area_ratio最小人脸占比 -->
                <FaceCondition num="1@4" t_area_ratio="0.05@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="0"/>
                <!-- 人的条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人占比 s_area_ratio最小人占比 -->
                <PersonCondition num="1@4" t_area_ratio="0.1@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="0"/>
            </Condition>
        </ColorStyle>
        <!-- CCD -->
        <ColorStyle key_id="34" name="CCD" t_interval="3@1" effective="0" use="1" flash_state="1" support_livephoto="1" supportAbility="tool_03" priority="89"><!-- 人像个性化风格-CCD -->
            <Condition name="c1" op_type="0" priority="0">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <AiSceneCondition ai_cls="6,11,35@4" ai_conf="0,0,0@1" ai_logical="1" op_type="0" priority="0"/>
                <LuxIndexCondition lux_index="220:99999999" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </ColorStyle>
    </ColorStyleConfig>

    <!-- 模式场景配置 -->
    <AbilityConfig>
        <!-- 模式场景推荐平滑参数 -->
        <AbilitySwitchSmooth>
            <SmoothCondition w_type="0" w_size="12" s_type="1" s_th="0.5@1" op_type="1" priority="1000"/><!-- 命中1半即可 -->
        </AbilitySwitchSmooth>
        <!-- 每个group序号需要的数量 -->
        <GroupCount>
            <Group id="0" count="2"/>
            <Group id="1" count="3"/>
            <Group id="2" count="3"/>
            <Group id="3" count="2"/>
            <Group id="4" count="3"/>
        </GroupCount>
        <!-- 模式场景 effective是否直接生效 use取值1使用，2模式场景也为2则不推荐，3直接不推荐 -->
        <Ability group="4" key_id="default" name="DefaultMode" t_interval="3@1" use="1" effective="0" priority="99999999" support_teleconverter="0"><!-- 普通拍照模式（直接生效） -->
        </Ability>
        <Ability group="0" key_id="tool_01" name="SportMode" t_interval="3@1" use="3" effective="0" priority="1001" support_teleconverter="0"><!-- 运动抓拍模式 -->
            <Condition name="c1" op_type="0" priority="0">
                <ValueCondition value="1@4" name="MotionRecommend" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="0" key_id="tool_02" name="FoodMode" t_interval="3@1" use="1" effective="1" target_ui_zoom="1.0,2.1" add_beilv="1" target_mm="24,50" priority="900" support_teleconverter="0"><!-- 美食模式（直接生效）24mm -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="4@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="0"/>
                <UIZoomCondition ui_zoom="0:20" ai_logical="1" op_type="0" priority="0"/><!-- ui_zoom条件 -->
            </Condition>
            <Condition name="c1" op_type="0" priority="1000">
                <EmbeddingCondition vlm_cls="1@4" ai_logical="1" op_type="0"/>
            </Condition>
        </Ability>
        <Ability group="1" key_id="tool_03" name="PortraitMode" t_interval="3@1" use="1" effective="1" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" support_livephoto="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" priority="1000" support_teleconverter="0"><!-- 人像模式 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="1" key_id="tool_03" name="PortraitMode" t_interval="3@1" use="1" effective="1" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" support_livephoto="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" priority="1000" support_teleconverter="0"><!-- 人像模式 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="1" key_id="tool_03_20" name="PortraitMode" t_interval="3@1" use="1" effective="1" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" support_livephoto="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" priority="1001" support_teleconverter="0"><!-- 人像模式 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_2" name="PortraitMode" t_interval="3@1" use="1" effective="0" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="1,1,1,1,1" out_id="tool_03" priority="1003" support_teleconverter="0"><!-- 闪光灯人像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <LuxIndexCondition lux_index="275:99999999" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_3" name="PortraitMode" t_interval="3@1" use="1" effective="1" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" priority="1002" support_teleconverter="0"><!-- 夜景人像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <LuxIndexCondition lux_index="300:99999999" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_4" name="PortraitMode" t_interval="3@1" use="1" effective="0" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" cs_style="27" priority="1004" support_teleconverter="0"><!-- 人文街头 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="11@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="18@4" ai_conf="0.7@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="7@3" ai_conf="0.2@3" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_5" name="PortraitMode" t_interval="3@1" use="1" effective="0" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" cs_style="28" priority="1004" support_teleconverter="0"><!-- 人文肖像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 人脸条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人脸占比 s_area_ratio最小人脸占比 -->
                <FaceCondition num="0@1" t_area_ratio="0.2@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
                <!-- 人的条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人占比 s_area_ratio最小人占比 -->
                <PersonCondition num="0@1" t_area_ratio="0@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_6" name="PortraitMode" t_interval="3@1" use="1" effective="0" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" cs_style="29" priority="1004" support_teleconverter="0"><!-- 人文生活 -->
            <Condition name="c1" op_type="0" priority="1000">
                <EmbeddingCondition vlm_cls="112,113@4" ai_logical="1" op_type="0" priority="1000"/>
                <EmbeddingCondition vlm_cls="210@4" ai_logical="1" op_type="0" priority="1000"/>
                <EmbeddingCondition vlm_cls="311@4" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_7" name="PortraitMode" t_interval="3@1" use="3" effective="0" target_ui_zoom="1.0,1.5,2.2,3.7,4.3" add_beilv="1" bokeh_degree="2.8,2.8,4.0,5.6,5.6" target_mm="24,35,50,85,100" flash_state="0" out_id="tool_03" cs_style="5" priority="1005" support_teleconverter="0"><!-- 原生人像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="18@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_8" name="PortraitMode" t_interval="3@1" use="3" effective="0" target_ui_zoom="1.0,1.5" add_beilv="1" bokeh_degree="2.8" target_mm="24,35" flash_state="0" out_id="tool_03" priority="1005" cs_style="17" spotlight="distagon" support_teleconverter="0"><!-- 风光人像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="30,31,32,33,36,37@4" ai_conf="0.7,0.7,0.7,0.7,0.7,0.7@1" ai_logical="1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="0.8:1.2" ai_logical="1" op_type="0" priority="1000"/><!-- ui_zoom条件 -->
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_9" name="PortraitMode" t_interval="3@1" use="3" effective="0" target_ui_zoom="1.5" add_beilv="1" bokeh_degree="2.8" target_mm="35" flash_state="0" out_id="tool_03"  priority="1005" cs_style="3" spotlight="bspeed" support_teleconverter="0"><!-- 街头人像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="23@4" ai_conf="0.7@1" ai_logical="1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="1.2:1.8" ai_logical="1" op_type="0" priority="1000"/><!-- ui_zoom条件 -->
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_10" name="PortraitMode" t_interval="3@1" use="3" effective="0" target_ui_zoom="3.7" add_beilv="1" bokeh_degree="5.6" target_mm="85" flash_state="0" out_id="tool_03" cs_style="4" priority="1005" support_teleconverter="0"><!-- 黑白人像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 冷色调 -->
                <AiCSCondition ai_cls="2@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 人脸条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人脸占比 s_area_ratio最小人脸占比 -->
                <FaceCondition num="0@1" t_area_ratio="0.2@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
                <!-- 人的条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人占比 s_area_ratio最小人占比 -->
                <PersonCondition num="0@1" t_area_ratio="0@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <Ability group="2" key_id="tool_03_11" name="PortraitMode" t_interval="3@1" use="3" effective="0" target_ui_zoom="3.7" add_beilv="1" bokeh_degree="5.6" target_mm="85" flash_state="0" out_id="tool_03"  priority="1005" cs_style="2" spotlight="sonnar" support_teleconverter="0"><!-- 肖像 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="57@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="3:4" ai_logical="1" op_type="0" priority="1000"/><!-- ui_zoom条件 -->
            </Condition>
        </Ability>
        <!-- 特写 4.3x 135mm -->
        <Ability group="2" key_id="tool_03_12" name="PortraitMode" t_interval="3@1" use="3" effective="0" target_ui_zoom="4.3" add_beilv="1" bokeh_degree="5.6" target_mm="100" flash_state="0" out_id="tool_03" priority="1005" spotlight="planar" support_teleconverter="0"><!-- 特写 4.3x 135mm -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 人脸条件 num数量 t_area_ratio总面积占比 b_area_ratio最大人脸占比 s_area_ratio最小人脸占比 -->
                <FaceCondition num="0@1" t_area_ratio="0.3@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="4:5" ai_logical="1" op_type="0" priority="0"/><!-- ui_zoom条件 -->
            </Condition>
        </Ability>
        <!-- 文档模式 -->
        <Ability group="0" key_id="tool_04" name="DocumentMode" t_interval="3@1" use="1" effective="0" priority="901" support_teleconverter="0"><!-- 文档模式 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="12@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- <EmbeddingCondition vlm_cls="11,13@4" ai_logical="1" op_type="0"/> -->
            </Condition>
        </Ability>
        <!-- 舞台模式（直接生效） -->
        <Ability group="0" key_id="tool_05" name="StageMode" t_interval="3@1" use="1" effective="1" priority="902" support_teleconverter="1"><!-- 舞台模式（直接生效） -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="13@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <LuxIndexCondition lux_index="0:400" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="1000">
                <EmbeddingCondition vlm_cls="3@4" ai_logical="1" op_type="0"/>
            </Condition>
        </Ability>
        <!-- 微距（直接生效） -->
        <Ability group="0" key_id="tool_06" name="Microlens" t_interval="3@1" use="1" effective="1" priority="903" support_teleconverter="0"><!-- 微距（直接生效） -->
            <Condition name="c1" op_type="0" priority="1000">
                <ValueCondition value="300@4" name="MicroDetectResult" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="4@3" ai_conf="0.4@3" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 长焦夕阳 -->
        <Ability group="3" key_id="tool_07" name="Sunset" t_interval="3@1" use="1" effective="0" priority="1101" support_teleconverter="0"><!-- 长焦夕阳 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="10,39,40@4" ai_conf="0,0,0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- <EmbeddingCondition vlm_cls="4@4" ai_logical="1" op_type="0"/> -->
                <UIZoomCondition ui_zoom="3:1000" ai_logical="1" op_type="0" priority="1000"/><!-- ui_zoom条件 -->
            </Condition>
        </Ability>
        <!-- 长焦微距 -->
        <Ability group="0" key_id="tool_08" name="Telephoto Macro" t_interval="3@1" use="1" effective="0" target_ui_zoom="3.13,6.2" add_beilv="1" target_mm="72,144" priority="903" support_teleconverter="0"><!-- 长焦微距 85mm -->
            <Condition name="c1" op_type="0" priority="1000">
                <!-- <AiSceneCondition ai_cls="4,5@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="1000"/> -->
                <LaserCondition laser="0:400" ai_logical="1" op_type="0" priority="1000"/><!-- laser条件 -->
                <!-- <UIZoomCondition ui_zoom="3:1000" ai_logical="1" op_type="0" priority="1000"/> -->
            </Condition>
        </Ability>
        <!-- 高像素人像 50M -->
        <Ability group="3" key_id="tool_09" name="High Pixel Portrait" t_interval="3@1" use="1" effective="0" target_ui_zoom="1.0,1.5,2.1,3.7,5.6" add_beilv="1" target_mm="24,35,50,85,135" priority="1102" support_teleconverter="0"><!-- 高像素人像 50M -->
            <Condition name="c1" op_type="0" priority="1000">
                <LuxIndexCondition lux_index="0:300" ai_logical="1" op_type="0" priority="1000"/>
                <FaceCondition num="3@1" t_area_ratio="0@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="0:3.7" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 高像素风光 50M -->
        <Ability group="3" key_id="tool_10" name="High Pixel Scebery" t_interval="3@1" use="1" effective="0" target_ui_zoom="0.6,1.0,2.0,3.13" add_beilv="1" target_mm="15,24,48,85" priority="1103" support_teleconverter="1"><!-- 高像素视界 50M -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="6,9,11,15,16,25,26@4" ai_conf="0,0,0,0,0,0,0@1" ai_logical="1" op_type="1" priority="1000"/>
                <LuxIndexCondition lux_index="0:300" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 长焦夜景 -->
        <Ability group="3" key_id="tool_11" name="Telephoto Night Scene" t_interval="3@1" use="1" effective="0" target_ui_zoom="7.4" add_beilv="1" target_mm="170" priority="1104" support_teleconverter="0"><!-- 长焦夜景 -->
            <Condition name="c1" op_type="0" priority="999">
                <LuxIndexCondition lux_index="380:99999999" ai_logical="1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="0:7" ai_logical="1" op_type="0" priority="1000"/>
                <LaserCondition laser="150:99999999" ai_logical="1" op_type="0" priority="1000"/><!-- laser条件 -->
                <AiSceneCondition ai_cls="9@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="0@3" ai_conf="0.5@3" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="1000">
                <EmbeddingCondition vlm_cls="121@4" ai_logical="1" op_type="1" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 地景月亮 -->
        <Ability group="3" key_id="tool_12" name="Landscape Moon" t_interval="3@1" use="1" effective="0" priority="1105" support_teleconverter="0"><!-- 地景月亮 -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="42@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <UIZoomCondition ui_zoom="1:20" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 鸟语花香 -->
        <Ability group="0" key_id="tool_13" name="Bird Flower" t_interval="3@1" use="1" effective="1" out_id="tool_13" priority="904" bird_detected="1" support_teleconverter="1"><!-- 鸟语花香 -->
        </Ability>      
        <!-- 时光慢门 start，暂不支持 -->
        <!-- 车水马龙 -->
        <Ability group="3" key_id="tool_14_1" name="Streamer car" t_interval="3@1" use="3" effective="0" priority="1105" out_id="tool_14" mode="streamer_car"><!-- 车水马龙 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="24@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>   
        <!-- 行云流水 -->
        <Ability group="3" key_id="tool_14_2" name="Streamer Water" t_interval="3@1" use="3" effective="0" priority="1105" out_id="tool_14" mode="streamer_water"><!-- 行云流水 -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="25,26,27@4" ai_conf="0,0,0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1000">
                <EmbeddingCondition vlm_cls="14,15,16,141@4" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability> 
        <!-- 璀璨烟花 -->
        <Ability group="3" key_id="tool_14_3" name="Streamer firework" t_interval="3@1" use="3" effective="0" priority="1105" out_id="tool_14" mode="streamer_firework">
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="15@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1000">
                <EmbeddingCondition vlm_cls="8@4" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 行人雾化 -->
        <Ability group="3" key_id="tool_14_4" name="Streamer people" t_interval="3@1" use="3" effective="0" priority="1105" out_id="tool_14" mode="streamer_people"><!-- 行人雾化 -->
            <!-- 街景,多人 -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="11@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <PersonCondition num="3@1" t_area_ratio="0@1" b_area_ratio="0@1" s_area_ratio="0@1" op_type="0" priority="1000"/>
            </Condition>
            <!-- 街道 & 人 -->
            <Condition name="c1" op_type="1" priority="1000">
                <EmbeddingCondition vlm_cls="0,111@4" ai_logical="0" op_type="0" priority="1000"/>
            </Condition>
        </Ability>
        <!-- 绚丽星轨 -->
        <Ability group="3" key_id="tool_14_5" name="Streamer start" t_interval="3@1" use="3" effective="0" priority="1105" out_id="tool_14" mode="streamer_start">
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="41,42@4" ai_conf="0,0@1" ai_logical="1" op_type="1" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1000">
                <EmbeddingCondition vlm_cls="140@4" ai_logical="1" op_type="1" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="1001">
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </Ability>
        <!-- 时光慢门 end，暂不支持 -->
        <!-- 星空人像 -->
        <Ability group="0" key_id="tool_15" name="StarryPortrait" t_interval="3@1" use="3" effective="0" priority="906"><!-- 星空人像 -->
            <Condition name="c1" op_type="0" priority="999">
                <AiSceneCondition ai_cls="41,42@4" ai_conf="0,0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1000">
                <EmbeddingCondition vlm_cls="140@4" ai_logical="1" op_type="0"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="1001">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition> 
        </Ability>
        <!-- 微缩虚化 -->
        <Ability group="3" key_id="tool_16" name="TiltShift" t_interval="3@1" use="1" effective="0" priority="1107">
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="6@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 建筑 -->
                <!-- <EmbeddingCondition vlm_cls="2@4" ai_logical="1" op_type="0"/> -->
                <!-- 俯拍 -->
                <AiCSCondition ai_cls="59@4" ai_conf="0.7@1" ai_logical="1" op_type="0" priority="0"/>
                <!-- 长景|大全景 -->
                <AiCSCondition ai_cls="45,46@4" ai_conf="0.7,0.7@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 城市环境|街道 -->
                <!-- <EmbeddingCondition vlm_cls="110,111@4" ai_logical="1" op_type="0"/> -->
            </Condition>
        </Ability>
        <!-- 透视矫正 -->
        <Ability group="3" key_id="tool_17" name="PerspectiveCorrection" t_interval="3@1" use="1" effective="0" priority="1108">
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="6@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="59@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="46,47,48,49,50@4" ai_conf="0,0,0,0,0@1" ai_logical="1" op_type="0" priority="1000"/>
                <!-- 平拍|仰拍 -->
                <!-- <AiCSCondition ai_cls="60,61@4" ai_conf="0.7,0.7@1" ai_logical="1" op_type="0" priority="1000"/> -->
                <!-- 建筑 -->
                <!-- <EmbeddingCondition vlm_cls="2@4" ai_logical="1" op_type="0"/> -->
            </Condition>
        </Ability>
        <!-- BIT 调色 -->
        <Ability group="0" key_id="tool_18" name="BIT" t_interval="3@1" use="3" effective="0" priority="907">
            <Condition name="c1" op_type="0" priority="999">
                <EmbeddingCondition vlm_cls="2,4,7,121@4" ai_logical="1" op_type="0"/>
            </Condition>
            <Condition name="c1" op_type="1" priority="1000">
                <AiSceneCondition ai_cls="5,6,10@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
            <Condition name="c1" op_type="0" priority="1001">
                <AiSceneCondition ai_cls="0@3" ai_conf="0.2@3" ai_logical="0" op_type="0" priority="0"/>
            </Condition>
        </Ability>
        <Ability group="0" key_id="tool_19" name="aigc" t_interval="3@1" use="3" effective="0" priority="905"><!-- aigc构图 -->
        </Ability>
    </AbilityConfig>

    <SpotLightConfig>
        <SpotLightSmooth>
            <SmoothCondition w_type="0" w_size="12" s_type="1" s_th="0.5@1" op_type="1" priority="0"/><!-- 命中1半即可 -->
        </SpotLightSmooth>
        <SpotLight key_id="2" name="biotar" t_interval="3@1" effective="1" use="1"  flash_state="0" supportAbility="tool_03,tool_03_2,tool_03_3" priority="0"><!-- biotar 光斑 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="36@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </SpotLight>
        <SpotLight key_id="3" name="B-speed" t_interval="3@1" effective="1" use="1"  flash_state="0" supportAbility="tool_03,tool_03_2,tool_03_3" priority="0"><!-- B-speed 定格 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="20@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </SpotLight>
        <SpotLight key_id="4" name="sonnar" t_interval="3@1" effective="1" use="1"  flash_state="0" supportAbility="tool_03,tool_03_2,tool_03_3" priority="0"><!-- sonnar 氛围 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="23@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </SpotLight>
        <SpotLight key_id="5" name="planar" t_interval="3@1" effective="1" use="1"  flash_state="0" supportAbility="tool_03,tool_03_2,tool_03_3" priority="0"><!-- planar 街拍 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="57@4" ai_conf="0.5@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="18@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="11@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </SpotLight>
        <SpotLight key_id="6" name="distagon" t_interval="3@1" effective="1" use="1"  flash_state="0" supportAbility="tool_03,tool_03_2,tool_03_3" priority="0"><!-- distagon 风光 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="35@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="47@4" ai_conf="0.5@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="56@4" ai_conf="0.5@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </SpotLight>
        <SpotLight key_id="7" name="cinematic" t_interval="3@1" effective="1" use="3"  flash_state="0" supportAbility="tool_03,tool_03_2,tool_03_3" priority="0"><!-- cinematic 电影 -->
            <Condition name="c1" op_type="0" priority="1000">
                <AiSceneCondition ai_cls="0@4" ai_conf="0@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiSceneCondition ai_cls="56@4" ai_conf="0.5@1" ai_logical="1" op_type="0" priority="1000"/>
                <AiCSCondition ai_cls="16@4" ai_conf="0.9@1" ai_logical="1" op_type="0" priority="1000"/>
            </Condition>
        </SpotLight>
    </SpotLightConfig>

    <!-- 模式场景&滤镜后处理参数 -->
    <AbilityCSPostProcessParam>
        <UseBlackWhite value="0"/>
        <BlackWhiteParam key_id="tool_02"><!-- 美食 -->
            <White value="Food|Dinner plate|Tableware|Noodle soup|Cake|Cookware|Fruit|Vegetables|Sandwich|Desserts|Meal|Bread|Dishes|Noodles|Pastries|Meat|Flour-based foods|Desserts|Rice|Soups|Sashimi|Ingredients|Food|Fruit|Wheat-based foods|Fruit|Container|Seafood|Cuisine|Soup bowl|Pasta|Flatbread"/>
            <White value="Thick soup|Flatbread|Roasted food|Sausage|Peanut|Pancake|Barbecue|Crab|Shellfish|Rice ball|Fried egg|French fries|Fish|Fresh food|Staple food|Snacks|Drinkware|Cooking|Beans|Steamed buns|Sushi rolls|Fried rice|Dish|Burger|Salad|Liquid|Eating|Plate|Platter|Banana"/>
        </BlackWhiteParam>
        <BlackWhiteParam key_id="tool_05"><!-- 舞台 -->
            <White value="Stage|Music|Performance|Band|Musical performance|Show|Crowd gathering|Model|Group portrait|Banquet|Meeting|Crowd|Dancer|Fashion show|Group photo|Speech|Choir|Entertainment scene|Lighting effect|Chinese opera|Event scene|Group|Audience seating"/>
        </BlackWhiteParam>
        <CSAppendParam use="1" nums="3" num_weights="1" ability="default,default,default" color_style="5,13,26" weights="1,1,1"/>
    </AbilityCSPostProcessParam>

    <!-- 构图配置 -->
    <CompositionConfig>
        <AIGCParams>
            <Greetings value="Loading..."/>
            <ScoreParam person_weight="0.9" center_weight="0.1" score_face_bonus="1.2" score_face_extra_bonus="1.1" score_edge_penalty="0.8" score_edge_margin="0.05" 
                score_center_decay="0.6" score_center_core_width="0.35" score_diff_thresh="1.6" contact_protect_enabled="0" contact_height_diff_ratio="0.6" 
                contact_edge_dist_ratio="0.02" cluster_min_people="2" cluster_dist_multiplier_k="2.0" multi_invalid_top_margin="0.65" multi_invalid_bottom_margin="0.05" 
                fallback_person_hw_ratio="0.7" fallback_person_w_img_w_ratio="0.65" fallback_head_area_max="0.04" body_head_ratio_thresh="6.0" body_bottom_margin_thresh="0.02" 
                lying_body_head_ratio_thresh="5.0" lying_body_wh_ratio_thresh="1.5" orphan_hb_virtual_person_coeff="2.25" 
                face_as_head_enabled="1" face_as_head_area_coeff="1.5" head_area_portrait="0.002:0.2" head_area_landscape="0.0015:0.2" body_head_ratio_min="2.5"/><!-- 打分与聚类过滤参数 -->
        </AIGCParams>
        <AIParam scene_time="1@1" cs_time="1@1" comp_time="1@1" lsame="1e-4@3" rsame="1e-4@3" tsame="1e-4@3" bsame="1e-4@3"/>
        <LostFaceTimeTh value="5@1"/><!-- 引导丢失目标帧数 -->
        <GuidingSuccessTimeTh value="6@1"/><!-- 引导成功连续帧数 -->
        <ShowReachAnimationTh value="2@1"/><!-- 引导成功动画显示阈值（连续成功帧数） -->
        <PersonShowTimesTh value="-1@3"/><!-- 开始引导之后展示帧数（关闭） -->
        <UseFaceWhenModEmpty value="1"/>
        <UseFaceForGuiding value="1"/>
        <UseBodyAFWhenFaceInvalid value="1"/>
        <UseBodyWhenAllInvalid value="0"/>
        <PortraitParam keep_nearest="1" flash_keep_nearest="0" night_keep_nearest="0"/>
        <HeadTrackParam head_match_dist_th="0.25" area_change_ratio_th="3.0" face_area_scale="1.2"
            pos_error_th_false_to_true="0.02"  pos_error_th_true_to_false="0.2"
            area_error_th_false_to_true="0.1" area_error_th_true_to_false="0.15"
            pitch_error_th_false_to_true="2.5" pitch_error_th_true_to_false="360.0"
            pos_ok_false_to_true_count="3"  pos_ok_true_to_false_count="3"
            area_ok_false_to_true_count="3" area_ok_true_to_false_count="3"
            pitch_ok_false_to_true_count="3" pitch_ok_true_to_false_count="3"
            pitch_div_by_zoom="1"/><!-- 收敛阈值（迟滞设计）：F2T=false→true 阈值，T2F=true→false 阈值；count=状态切换需连续满足帧数；pitch_div_by_zoom: 是否要将pitch除以倍率 -->
        <ZoomValidRange zoom_in_valid="0.6:6.0" zoom_out_valid="0.6:10.0"/><!-- 有效焦段倍率范围 -->
        <PortraitZoomParam base_focal_mm="22.5" zoom_levels_mm="23,35,50,85,100" movement_ratio_range="0.4:2.5" target_zoom_mm_range="14:230"/><!-- 焦段引导配置 -->
        <GuidingFirst value="1"/>
        <ExtraCompostionRecommend ability="0" abilitys="tool_03" color_style="1"/><!-- ability更新策略，abilitys策略为2需要更新的模式场景，color_style是否更新 -->
        <Thinking>
            <Timeout value="2@1" use="0"/><!-- 同一个状态下2s之后不再返回Thinking -->
            <Finish value="Composed. Shoot now" time="4@1"/>
            <GuidingThinking>
                <LostGreetings type="-1" value="Please move the person back into the preview" time="2@1"/>
                <PitchUp type="1" value="Please tilt your phone inward until it aligns with the horizontal lines"/>
                <PitchDown type="0" value="Please tilt your phone outward until it aligns with the guide lines"/>
                <PosNotOK type="2" value="Please move your phone until the two shapes overlap"/>
                <MoveCloser type="3" value="Please move your phone forward until the shapes are the same size"/>
                <MoveFarther type="4" value="Please move your phone backward until the two shapes match in size. Be aware of your surroundings"/>
            </GuidingThinking>
        </Thinking>
        <MODParam max_num="3" max_crop_num="2" max_crop_pad_area_ratio="0.4">  
            <MultiPersonParam expand_scale="1.2" anchor_x="0.5" anchor_y="0.65"
                              halfbody_expand_scale="1.5" halfbody_anchor_x="0.5" halfbody_anchor_y="0.5"
                              halfbody_area_sim_thresh="0.6"
                              max_count="2" pitch_recommend="2.0" pitch_range="-2.0:10.0" halfbody_name="中景构图" fullbody_name="全景构图"/><!--多人合影参数-->
            <BoxMatchParam frame_count="1@1" iou_th="0.95@1" match_th="1@1"/><!--多帧信息匹配参数-->
            <MaxBox order="body,bodyAF,face"/><!-- 单人最大框逻辑 -->
            <MinBox order="face,bodyAF,body"/><!-- 单人最小框逻辑 -->
            <AreaScale l_min="0.02@2" r_min="0.02@2" t_min="0.02@2" b_min="0@2" area_th="0.08" area_scale="2"/><!-- 面积比例 -->
            <ScoreParam person_weight="0.9" center_weight="0.1" score_face_bonus="1.5" score_face_extra_bonus="1.2" score_edge_penalty="0.6" score_edge_margin="0.05" 
                score_center_decay="0.6" score_center_core_width="0.3" score_diff_thresh="2.0" contact_protect_enabled="1" contact_height_diff_ratio="0.5" 
                contact_edge_dist_ratio="0.02" cluster_min_people="2" cluster_dist_multiplier_k="2.0" multi_invalid_top_margin="0.65" multi_invalid_bottom_margin="0.05" 
                fallback_person_hw_ratio="0.8" fallback_person_w_img_w_ratio="0.6" fallback_head_area_max="0.1" body_head_ratio_thresh="6.0" body_bottom_margin_thresh="0.02" 
                lying_body_head_ratio_thresh="5.0" lying_body_wh_ratio_thresh="1.5" orphan_hb_virtual_person_coeff="2.25"
                face_as_head_enabled="1" face_as_head_area_coeff="1.5" head_area_portrait="0.002:0.2" head_area_landscape="0.0015:0.2" body_head_ratio_min="2.5"/><!-- 打分与聚类过滤参数 -->
            <FallbackParam fallback_expand_ratio="1.2" fallback_anchor_x="0.5" fallback_anchor_y="0.65" fallback_name="中景构图"/><!-- 非站姿兜底裁切参数 -->
            <CropStrategiesV><!-- 竖图景别策略列表 -->
                <CropStrategy name="远景构图" priority="3" head_area_min="0.002" head_area_max="0.005" h_ratio="14.0" w_ratio="2.0" anchor_y="0.50" anchor_x="0.5" anchor_y_shift_squat="0.15" pitch_recommend="0.0" pitch_range="0:10" enable_yaw="1" enable_lean="1" enable_pos="1" protect_boxes="body">
                    <YawCompensation yaw_min="-90.0" yaw_max="-20.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="20.0" yaw_max="90.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.45" rel_x_right_range="0.55:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 位置留白补偿 -->
                </CropStrategy>
                <CropStrategy name="全景构图" priority="3" head_area_min="0.001" head_area_max="0.1" h_ratio="10.0" w_ratio="1.5" anchor_y="0.33" anchor_x="0.5" anchor_y_shift_squat="0.12" pitch_recommend="0.0" pitch_range="0:10" enable_yaw="1" enable_lean="1" enable_pos="0" protect_boxes="body">
                    <YawCompensation yaw_min="-45.0" yaw_max="-20.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.67"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.33"/>
                    <YawCompensation yaw_min="20.0" yaw_max="45.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.40" anchor_x_right="0.60"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.5" rel_x_right_range="0.5:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 位置留白补偿 -->
                </CropStrategy>
                <CropStrategy name="中景构图" priority="0" head_area_min="0.004" head_area_max="0.2" h_ratio="6.0" w_ratio="1.2" anchor_y="0.35" anchor_x="0.5" anchor_y_shift_squat="0.07" pitch_recommend="2.0" pitch_range="-8:12" enable_yaw="1" enable_lean="1" enable_pos="0" protect_boxes="bodyAF">
                    <YawCompensation yaw_min="-45.0" yaw_max="-20.0" anchor_x="0.60"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.65"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.35"/>
                    <YawCompensation yaw_min="20.0" yaw_max="45.0" anchor_x="0.40"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.45" anchor_x_right="0.55"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.5" rel_x_right_range="0.5:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 位置留白补偿 -->
                </CropStrategy>
                <CropStrategy name="近景构图" priority="1" head_area_min="0.01" head_area_max="0.5" h_ratio="3.0" w_ratio="1.0" anchor_y="0.30" anchor_x="0.5" anchor_y_shift_squat="0.03" pitch_recommend="2.0" pitch_range="-8:12" enable_yaw="1" enable_lean="1" enable_pos="0" protect_boxes="face">
                    <YawCompensation yaw_min="-45.0" yaw_max="-20.0" anchor_x="0.58"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.63"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.37"/>
                    <YawCompensation yaw_min="20.0" yaw_max="45.0" anchor_x="0.42"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.45" anchor_x_right="0.55"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.5" rel_x_right_range="0.5:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 位置留白补偿 -->
                </CropStrategy>
                <CropStrategy name="特写构图" priority="4" head_area_min="0.15" head_area_max="0.8" h_ratio="1.5" w_ratio="0.8" anchor_y="0.4" anchor_x="0.5" anchor_y_shift_squat="0.0" pitch_recommend="5.0" pitch_range="-2:12" enable_yaw="1" enable_lean="0" enable_pos="0" protect_boxes="">
                    <YawCompensation yaw_min="-45.0" yaw_max="-20.0" anchor_x="0.60"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.65"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.35"/>
                    <YawCompensation yaw_min="20.0" yaw_max="45.0" anchor_x="0.40"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.45" anchor_x_right="0.55"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.5" rel_x_right_range="0.5:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 位置留白补偿 -->
                </CropStrategy>
            </CropStrategiesV>
            <CropStrategiesH><!-- 横图景别策略列表 -->
                <CropStrategy name="远景构图" priority="3" head_area_min="0.000" head_area_max="0.004" h_ratio="12.0" w_ratio="8.0" anchor_y="0.55" anchor_x="0.5" anchor_y_shift_squat="0.10" pitch_recommend="0.0" pitch_range="-10:10" enable_yaw="1" enable_lean="1" enable_pos="1" protect_boxes="">
                    <YawCompensation yaw_min="-45.0" yaw_max="-15.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.67"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.33"/>
                    <YawCompensation yaw_min="15.0" yaw_max="45.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.40" rel_x_right_range="0.60:1.0" anchor_x_left="0.33" anchor_x_right="0.67"/><!-- 位置留白补偿 -->
                </CropStrategy>  
                <CropStrategy name="全景构图" priority="2" head_area_min="0.001" head_area_max="0.02" h_ratio="9.0" w_ratio="6.0" anchor_y="0.4" anchor_x="0.5" anchor_y_shift_squat="0.05" pitch_recommend="0.0" pitch_range="-10:10" enable_yaw="1" enable_lean="1" enable_pos="1" protect_boxes="body">
                    <YawCompensation yaw_min="-45.0" yaw_max="-15.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.67"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.33"/>
                    <YawCompensation yaw_min="15.0" yaw_max="45.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.40" rel_x_right_range="0.60:1.0" anchor_x_left="0.33" anchor_x_right="0.67"/><!-- 位置留白补偿 -->
                </CropStrategy> 
                <CropStrategy name="中景构图" priority="0" head_area_min="0.004" head_area_max="0.05" h_ratio="5.0" w_ratio="3.0" anchor_y="0.35" anchor_x="0.5" anchor_y_shift_squat="0.0" pitch_recommend="0.0" pitch_range="-10:10" enable_yaw="1" enable_lean="1" enable_pos="1" protect_boxes="bodyAF">
                    <YawCompensation yaw_min="-45.0" yaw_max="-15.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.67"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.33"/>
                    <YawCompensation yaw_min="15.0" yaw_max="45.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.40" rel_x_right_range="0.60:1.0" anchor_x_left="0.33" anchor_x_right="0.67"/><!-- 位置留白补偿 -->
                </CropStrategy>
                <CropStrategy name="近景构图" priority="1" head_area_min="0.01" head_area_max="0.2" h_ratio="2.0" w_ratio="1.5" anchor_y="0.30" anchor_x="0.5" anchor_y_shift_squat="0.0" pitch_recommend="0.0" pitch_range="-10:10" enable_yaw="1" enable_lean="1" enable_pos="1" protect_boxes="face">
                    <YawCompensation yaw_min="-45.0" yaw_max="-15.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.67"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.33"/>
                    <YawCompensation yaw_min="15.0" yaw_max="45.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.40" rel_x_right_range="0.60:1.0" anchor_x_left="0.33" anchor_x_right="0.67"/><!-- 位置留白补偿 -->
                </CropStrategy>
                <CropStrategy name="特写构图" priority="4" head_area_min="0.05" head_area_max="0.3" h_ratio="1.5" w_ratio="1.0" anchor_y="0.40" anchor_x="0.5" anchor_y_shift_squat="0.0" pitch_recommend="0.0" pitch_range="-10:10" enable_yaw="1" enable_lean="1" enable_pos="1" protect_boxes="">
                    <YawCompensation yaw_min="-45.0" yaw_max="-15.0" anchor_x="0.62"/>
                    <YawCompensation yaw_min="-90.0" yaw_max="-45.0" anchor_x="0.67"/>
                    <YawCompensation yaw_min="45.0" yaw_max="90.0" anchor_x="0.33"/>
                    <YawCompensation yaw_min="15.0" yaw_max="45.0" anchor_x="0.38"/>
                    <BodyLeanCompensation body_left_range="0.25:0.40" body_right_range="0.60:0.75" head_left_range="0.0:0.70" head_right_range="0.30:1.0" anchor_x_left="0.38" anchor_x_right="0.62"/><!-- 身体倾斜补偿 -->
                    <BodyPosCompensation rel_x_left_range="0.0:0.40" rel_x_right_range="0.60:1.0" anchor_x_left="0.33" anchor_x_right="0.67"/><!-- 位置留白补偿 -->
                </CropStrategy>
            </CropStrategiesH>
            <CompositionFactorConf><!-- V15 构图因子分类器配置，对应 Python COMPOSITION_FACTOR_CONF -->
                <TaskNames value="主场景类别,光影条件,人像特征,人像景别,人像姿势,人像朝向,人像道具"/><!-- 任务名顺序 = 端侧模型 clsPhotoTourResult[i] 的 i -->
                <AIGCEntryClsConf value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
                <Labels><!-- 各任务中文标签表，严格按 cls_prompt.txt 顺序，数组长度即对应分类头类别数 -->
                    <Label task="主场景类别" value="地标建筑,草坪草地,花树或花墙,矮花丛,海景或湖景,水景,山峰,沙滩或沙漠,峡谷,树木,城市街道,巷子,摩天轮,宠物互动,展览,半户外休闲区,楼梯,栏杆,窗户,门扉,墙体,餐厅,麦田,雪地,办公室,图书馆室内,古镇,其他"/><!-- 28 -->
                    <Label task="光影条件" value="晴天,夜景,朝霞或晚霞,室内或弱光源"/><!-- 4 -->
                    <Label task="人像特征" value="男性,女性,儿童,老人,中性,多人,无人"/><!-- 7 -->
                    <Label task="人像景别" value="远景,全景,中景,特写,多人,无人"/><!-- 6 -->
                    <Label task="人像姿势" value="站姿,坐地,坐在物体上,蹲姿,躺姿,不详,多人,无人"/><!-- 8 -->
                    <Label task="人像朝向" value="正面,侧面,背身,多人,无人"/><!-- 5 -->
                    <Label task="人像道具" value="鲜花,雨伞,扇子,帽子,眼镜或墨镜,包袋,手机或相机,乐器,饮品或轻食,运动或休闲器材,气球或玩具,无"/><!-- 12 -->
                </Labels>
                <SceneLevelPriority><!-- 主场景类别 → 景别 priority 覆盖表，priority 越小越优先；未列出场景使用 crop_strategies_* 默认 priority -->
                    <Scene name="地标建筑">
                        <H 远景构图="5" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="草坪草地">
                        <H 远景构图="5" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="花树或花墙">
                        <H 远景构图="5" 全景构图="3" 中景构图="1" 近景构图="2" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="3" 中景构图="1" 近景构图="2" 特写构图="4"/>
                    </Scene>
                    <Scene name="矮花丛">
                        <H 远景构图="-1" 全景构图="3" 中景构图="1" 近景构图="2" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="3" 中景构图="1" 近景构图="2" 特写构图="4"/>
                    </Scene>
                    <Scene name="海景或湖景">
                        <H 远景构图="5" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="水景">
                        <H 远景构图="5" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="山峰">
                        <H 远景构图="2" 全景构图="1" 中景构图="3" 近景构图="4" 特写构图="5"/>
                        <V 远景构图="2" 全景构图="1" 中景构图="3" 近景构图="4" 特写构图="5"/>
                    </Scene>
                    <Scene name="沙滩或沙漠">
                        <H 远景构图="4" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="5"/>
                        <V 远景构图="4" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="5"/>
                    </Scene>
                    <Scene name="峡谷">
                        <H 远景构图="1" 全景构图="2" 中景构图="3" 近景构图="4" 特写构图="5"/>
                        <V 远景构图="1" 全景构图="2" 中景构图="3" 近景构图="4" 特写构图="5"/>
                    </Scene>
                    <Scene name="树木">
                        <H 远景构图="3" 全景构图="1" 中景构图="2" 近景构图="4" 特写构图="5"/>
                        <V 远景构图="3" 全景构图="1" 中景构图="2" 近景构图="4" 特写构图="5"/>
                    </Scene>
                    <Scene name="城市街道">
                        <H 远景构图="5" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="巷子">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="摩天轮">
                        <H 远景构图="3" 全景构图="2" 中景构图="1" 近景构图="4" 特写构图="5"/>
                        <V 远景构图="3" 全景构图="2" 中景构图="1" 近景构图="4" 特写构图="5"/>
                    </Scene>
                    <Scene name="宠物互动">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="展览">
                        <H 远景构图="3" 全景构图="1" 中景构图="2" 近景构图="4" 特写构图="5"/>
                        <V 远景构图="3" 全景构图="1" 中景构图="2" 近景构图="4" 特写构图="5"/>
                    </Scene>
                    <Scene name="半户外休闲区">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="楼梯">
                        <H 远景构图="5" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="5" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="栏杆">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="窗户">
                        <H 远景构图="-1" 全景构图="3" 中景构图="2" 近景构图="1" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="3" 中景构图="2" 近景构图="1" 特写构图="4"/>
                    </Scene>
                    <Scene name="门扉">
                        <H 远景构图="-1" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="墙体">
                        <H 远景构图="4" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="5"/>
                        <V 远景构图="4" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="5"/>
                    </Scene>
                    <Scene name="餐厅">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="麦田">
                        <H 远景构图="4" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="5"/>
                        <V 远景构图="4" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="5"/>
                    </Scene>
                    <Scene name="雪地">
                        <H 远景构图="2" 全景构图="1" 中景构图="3" 近景构图="4" 特写构图="5"/>
                        <V 远景构图="2" 全景构图="1" 中景构图="3" 近景构图="4" 特写构图="5"/>
                    </Scene>
                    <Scene name="办公室">
                        <H 远景构图="-1" 全景构图="3" 中景构图="2" 近景构图="1" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="3" 中景构图="2" 近景构图="1" 特写构图="4"/>
                    </Scene>
                    <Scene name="图书馆室内">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="古镇">
                        <H 远景构图="3" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="3" 全景构图="1" 中景构图="2" 近景构图="3" 特写构图="4"/>
                    </Scene>
                    <Scene name="其他">
                        <H 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                        <V 远景构图="-1" 全景构图="2" 中景构图="1" 近景构图="3" 特写构图="4"/>
                    </Scene>
                </SceneLevelPriority>
            </CompositionFactorConf>
        </MODParam>
        <SODParam protect_type="2"><!-- 0 不保护 1 inner 2 outter -->
            <AiScene ai_cls="1,2,3,6,10,16,22,23,25" ai_conf="0.9,0.9,0.9,0.9,0.9,0.9,0.9,0.9,0.9">            <!--  针对不同场景取sod结果 -->
                <Hit inner_conf="0.8@1" outter_conf="0.4@1" h_ratio="0.1:0.8" w_ratio="0.1:0.8"/>
                <Miss inner_conf="0.8@1" outter_conf="0.4@1" h_ratio="0:0.7" w_ratio="0:0.7"/>
            </AiScene>
            <BoxMatchParam frame_count="1@1" iou_th="0.95@1" match_th="1@1"/><!--多帧信息匹配参数-->
            <SelfAreaRange inner="0:1.11" outter="0:1.12"/>
            <SaliencyParam name="主体构图" min_area="0.01" max_area="0.64"
                           expand_scale="1.2" anchor_x="0.5" anchor_y="0.55"
                           center_x_range="0.43:0.57" center_y_range="0.43:0.57"/><!--显著性裁切参数-->
        </SODParam>

        <CompositionCondition name="Composition1_0" op_type="1" priority="0" ability_id="default" ui_zoom="0.6:6.0" face_num="0:5" mod_num="0:5"><!-- 普通拍照（有人）0-1000x -->
            <BoxCondition name="经典构图" cid="0" op_type="1" priority="0" score_th="-0.65@1" roi_w="1" roi_h="1" area_range="0.3:0.6" type="0"><!-- 普通推荐 -->
                <IndexConfig base_index="0" start_index="1" end_index="294"/><!-- 下标信息 -->
                <FaceCondition name="FC1" op_type="1" priority="0" face_protect="1" match_algo="1" max_face_num="3" iou_th="0.0@1" area_dis="1@3" face_dis="0.05@1" face_area="0.0:0.8"/><!-- 人脸框处理条件 -->
                <FilterCondition mod_laser="0:99999999" sod_laser="0:99999999"/><!-- 距离条件 -->
            </BoxCondition>
        </CompositionCondition>

        <CompositionCondition name="Composition1_1" op_type="1" priority="0" ability_id="default" ui_zoom="0.6:6.0" face_num="0:5" mod_num="0:5"><!-- 普通拍照（有人）0-1000x -->
            <BoxCondition name="经典构图" cid="1" op_type="1" priority="0" score_th="-0.65@1" roi_w="1" roi_h="1" area_range="0.3:0.6" type="0"><!-- 普通推荐 -->
                <IndexConfig base_index="0" start_index="1" end_index="294"/><!-- 下标信息 -->
                <FaceCondition name="FC1" op_type="1" priority="0" face_protect="1" match_algo="1" max_face_num="3" iou_th="0.0@1" area_dis="1@3" face_dis="0.05@1" face_area="0.0:0.8"/><!-- 人脸框处理条件 -->
                <FilterCondition mod_laser="0:99999999" sod_laser="0:99999999"/><!-- 距离条件 -->
            </BoxCondition>
        </CompositionCondition>

        <CompositionCondition name="Composition1_2" op_type="1" priority="0" ability_id="default" ui_zoom="0.6:6.0" face_num="0:1" mod_num="0:1"><!-- 普通拍照（无人）0-1000x -->
            <BoxCondition name="经典构图" cid="0" op_type="1" priority="0" score_th="-0.65@1" roi_w="1" roi_h="1" area_range="0.3:0.6" type="0"><!-- 普通推荐 -->
                <IndexConfig base_index="0" start_index="1" end_index="294"/><!-- 下标信息 -->
                <FaceCondition name="FC1" op_type="1" priority="0" face_protect="1" match_algo="1" max_face_num="3" iou_th="0.0@1" area_dis="1@3" face_dis="0.05@1" face_area="0.0:0.8"/><!-- 人脸框处理条件 -->
                <FilterCondition mod_laser="0:99999999" sod_laser="0:99999999"/><!-- 距离条件 -->
            </BoxCondition>
        </CompositionCondition>

        <CompositionCondition name="Composition2" op_type="1" priority="0" ability_id="tool_03" ui_zoom="0.6:6.0" face_num="0:5" mod_num="0:5"><!-- 人像模式0.6-0.8x -->
            <BoxCondition name="经典构图" cid="1" op_type="1" priority="0" score_th="-0.65@1" roi_w="1" roi_h="1" area_tolerance="-0.04:0.04" target_ui_zoom="1.0" target_mm="23" type="0"><!-- 普通推荐 -->
                <IndexConfig base_index="0" start_index="1" end_index="294"/><!-- 下标信息 -->
                <FaceCondition name="FC1" op_type="1" priority="0" face_protect="1" match_algo="1" max_face_num="3" iou_th="0.0@1" area_dis="1@3" face_dis="0.05@1" face_area="0.0:0.8"/><!-- 人脸框处理条件 -->
                <FilterCondition mod_laser="0:99999999" sod_laser="0:99999999"/><!-- 距离条件 -->
            </BoxCondition>
        </CompositionCondition>

        <CompositionCondition name="Composition3" op_type="1" priority="0" ability_id="tool_03" ui_zoom="0.6:6.0" face_num="0:5" mod_num="0:5"><!-- 人像模式0.8-1.3x -->
            <BoxCondition name="经典构图" cid="2" op_type="1" priority="0" score_th="-5@1" roi_w="1" roi_h="1" area_tolerance="-0.04:0.04" target_ui_zoom="1.5" target_mm="35" type="0"><!-- 普通推荐 -->
                <IndexConfig base_index="0" start_index="1" end_index="294"/><!-- 下标信息 -->
                <FaceCondition name="FC1" op_type="1" priority="0" face_protect="1" match_algo="1" max_face_num="3" iou_th="0.0@1" area_dis="1@3" face_dis="0.05@1" face_area="0.0:0.8"/><!-- 人脸框处理条件 -->
                <FilterCondition mod_laser="0:99999999" sod_laser="0:99999999"/><!-- 距离条件 -->
            </BoxCondition>
        </CompositionCondition>
    </CompositionConfig>

    <!-- 手机稳定配准 -->
    <StableConfig>
        <StateKeepTime unstable="0.0" recognizing="0.0" recommending="1" recommended="0"/><!-- 非稳态最短持续时间 卡片最短持续时间 单位秒 -->
        <!-- 运动检测配置 -->
        <MVCondition name="mv1" op_type="1" priority="0" mv="3@0" count="4@1"/><!-- mv>3的数量≥4 条件间或 -->
        <MVCondition name="mv2" op_type="1" priority="0" mv="5@0" count="2@1"/><!-- mv>5的数量≥2 条件间或 -->
        <MVCondition name="mv3" op_type="1" priority="0" mv="12@0" count="1@1"/><!-- mv>12的数量≥1 条件间或 -->
        <MergeCondition name="merge" op_type="0" priority="0"/><!-- gyro & mm -->
        <!-- 识别中触发条件 -->
        <Recognizing stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="recognizing1" op_type="0" priority="0" w_type="0" w_size="10" s_type="0" s_th="6@1"/><!-- 10帧内，连续6帧稳定 条件间与 -->
        </Recognizing>
        <!-- 请保持手机稳定触发条件 -->
        <KeepStable stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="keepstable1" op_type="0" priority="0" w_type="0" w_size="10" s_type="0" s_th="6@1"/><!-- 10帧内，连续6帧不稳定 条件间与 -->
        </KeepStable>
        <!-- 手机进入稳定态平滑参数 -->
        <UnStable2Stable stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="stable1" op_type="0" priority="0" w_type="1" w_size="0.6" s_type="1" s_th="0.9@1"/><!-- 1.0s内稳定占比≥0.9 条件间与 -->
        </UnStable2Stable>
        <!-- 手机进入稳定态平滑参数 -->
        <ReRecommendStable stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="stable1" op_type="0" priority="0" w_type="1" w_size="0.5" s_type="1" s_th="0.9@1"/><!-- 0.5s内稳定占比≥0.9 条件间与 -->
        </ReRecommendStable>
        <!-- 手机退出稳定态平滑参数 -->
        <Stable2UnStable stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="unstable1" op_type="0" priority="0" w_type="1" w_size="0.5" s_type="1" s_th="0.5@1"/><!-- 0.5s内不稳定占比≥0.5 条件间与 -->
        </Stable2UnStable>
        <!-- 引导中断平滑参数 -->
        <GuidingReset stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="unstable1" op_type="0" priority="0" w_type="1" w_size="0.8" s_type="1" s_th="0.8@1"/><!-- 0.5s内不稳定占比≥0.5 条件间与 -->
        </GuidingReset>
        <!-- 引导完成后中断平滑参数 -->
        <GuidingFinishReset stable_type="1" time_interval="-1"><!-- 1 gyro 2 mm 3 gyro&mm -->
            <SmoothCondition name="unstable1" op_type="0" priority="0" w_type="1" w_size="0.5" s_type="1" s_th="0.5@1"/><!-- 0.5s内不稳定占比≥0.5 条件间与 -->
        </GuidingFinishReset>
    </StableConfig>

    <!-- 思维链相关 -->
    <Thinking>
        <FocalLength value="23" suffix="mm"/>
        <ThinkingDelay delay_time="0,0,0,0,0.2,0,0,0" delay_count="1,1,1,1,1,1,1,1" abilityCS="default,tool_01,tool_02,tool_03,tool_04,tool_05,tool_06,tool_07"/>
        <ShowThinkingOnlyOnce value="1"/><!-- 1只展示一次thinking 0循环展示 -->
        <DelayFrameCount value="3"/><!-- 需要延时的帧数，确保切过去了 -->
        <DescribeShowTime value="0"/><!-- 生效卡片，延迟展示Thinking时间，确保信息是当前生效的，单位秒 -->
        <UseVlm value="1"/>
        <LanguageType value="1"/><!-- 语种 0中文 1英语 -->
        <VLMPrompt value="Act as a photography assistant. Within 100 words, follow this structure (keep &lt;keywords&gt; unchanged): a super-short phrase (1-2 words) summarizing the scene. &lt;br&gt;Briefly describe what is being photographed and the intended mood/atmosphere (10~15 words). &lt;br&gt;&lt;gongneng&gt;Describe the color tone, lighting and shadow processing and effects. &lt;br&gt;&lt;goutu&gt;Describe the shooting angle and composition techniques. "/>
        <DynamicPrompt use="2">
            <Template2 value="&lt;bos&gt;&lt;start_of_turn&gt;user&#10;&lt;|im_start|&gt;&lt;image&gt;&lt;|im_end|&gt;&#10;&lt;paradigm&gt;，已知信息：节日&lt;festival&gt;，季节&lt;season&gt;，时段&lt;time_period&gt;，城市&lt;city&gt;。&lt;end_of_turn&gt;&#10;&lt;start_of_turn&gt;model&#10;"/>
            <SceneRemovePrefix value=""/>
            <Replace first="&lt;first&gt;" first_use_type="1" second="&lt;second&gt;" second_use_type="1" first_start="“" first_end="”" second_start="“" second_end="”"/>
            <AiSceneTag default="Unknown" connect="、" replace="&lt;scene&gt;" max_num="5" use_type="0" sort_by_conf="0">
                <Label value="0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,47,49,52,33,34,35,36,39,40,41,42,44"/>
                <Conf value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
                <Name value="Portrait|Blue sky|Beach|Snow|Food|Flower|Building|Dog|Cat|Night|Sunrise and sunset|Streetscape|Documents|Stage|Store|Fireworks|Grassland|Succulents|Mall|Children|Cars|Bar|Sky|Cloudy|Night traffic|Stream|Fountains|Waterfall|Electronic screens|Electronic screen document|Severe moiré|Indoor|Landscape|Rosy clouds|Contact cards|Flame|Mixed lighting|Nautical blue|Warm sunlight|Cool red sunlight|Moon without landscape|Landscape moon|Balls"/>
            </AiSceneTag>
            <DefaultCompositionName value="Golden ratio composition"/>
            <DefaultColorStyle value="5"/>
            <ReplacePair>
                <Condition src="Classic composition" dst="Golden ratio composition" priority="0"/>
                <Condition src="Creative composition" dst="Golden ratio composition" priority="0"/>
                <Condition src="Porcelain" dst="Ricoh negative film" priority="0"/>
            </ReplacePair>
            <ReplacePair1>
                <Condition src="Creative composition" dst="Close-up composition" priority="0"/>
                <Condition src="Golden ratio composition" dst="Golden ratio lines composition" priority="0"/>
            </ReplacePair1>
            <Ability2Prompt default="默认模式">
                <Condition src="tool_01" dst="抓拍模式" priority="0"/>
                <Condition src="tool_02" dst="美食模式" priority="0"/>
                <Condition src="tool_03" dst="人像模式" priority="0"/>
                <Condition src="tool_03_2" dst="闪光灯人像模式" priority="0"/>
                <Condition src="tool_03_3" dst="夜景人像模式" priority="0"/>
                <Condition src="tool_03_4" dst="人文街头模式" priority="0"/>
                <Condition src="tool_03_5" dst="人文肖像模式" priority="0"/>
                <Condition src="tool_03_6" dst="人文生活模式" priority="0"/>
                <Condition src="tool_03_7" dst="原生人像模式" priority="0"/>
                <Condition src="tool_03_8" dst="风光人像模式" priority="0"/>
                <Condition src="tool_03_9" dst="街头人像模式" priority="0"/>
                <Condition src="tool_03_10" dst="黑白人像模式" priority="0"/>
                <Condition src="tool_03_11" dst="肖像模式" priority="0"/>
                <Condition src="tool_03_12" dst="特写模式" priority="0"/>
                <Condition src="tool_04" dst="文档模式" priority="0"/>
                <Condition src="tool_05" dst="舞台模式" priority="0"/>
                <Condition src="tool_06" dst="微距模式" priority="0"/>
                <Condition src="tool_07" dst="长焦悬日模式" priority="0"/>
                <Condition src="tool_08" dst="长焦微距模式" priority="0"/>
                <Condition src="tool_09" dst="高像素模式" priority="0"/>
                <Condition src="tool_10" dst="高像素模式" priority="0"/>
            </Ability2Prompt>
            <ColorStyle2Prompt default="鲜明滤镜">
                <Condition src="2" dst="清透蓝调滤镜" priority="0"/>
                <Condition src="6" dst="负片滤镜" priority="0"/>
                <Condition src="4" dst="黑白滤镜" priority="0"/>
                <Condition src="5" dst="原色滤镜" priority="0"/>
                <Condition src="3" dst="质感滤镜" priority="0"/>
                <Condition src="7" dst="黑金滤镜" priority="0"/>
                <Condition src="8" dst="赛博朋克滤镜" priority="0"/>
                <Condition src="10" dst="冷白滤镜" priority="0"/>
                <Condition src="13" dst="浓郁滤镜" priority="0"/>
                <Condition src="14" dst="正片滤镜" priority="0"/>
                <Condition src="15" dst="晚风滤镜" priority="0"/>
                <Condition src="26" dst="追光滤镜" priority="0"/>
                <Condition src="23" dst="柔和滤镜" priority="0"/>
                <Condition src="16" dst="清爽滤镜" priority="0"/>
                <Condition src="17" dst="复古滤镜" priority="0"/>
                <Condition src="18" dst="蓝调滤镜" priority="0"/>
                <Condition src="19" dst="法式柔焦滤镜" priority="0"/>
                <Condition src="20" dst="高级灰滤镜" priority="0"/>
                <Condition src="21" dst="光效滤镜" priority="0"/>
                <Condition src="22" dst="鲜活滤镜" priority="0"/>
                <Condition src="23" dst="柔和滤镜" priority="0"/>
                <Condition src="24" dst="暖调滤镜" priority="0"/>
                <Condition src="25" dst="冷调滤镜" priority="0"/>
            </ColorStyle2Prompt>
            <AddCSAbility value="tool_03,default,tool_02"/><!-- 人像/默认/美食 -->
            <AddCompositionAbility value="tool_03,default"/><!-- 人像/默认 -->
            <ConnectorStr value="+"/>
            <Paradigms> <!-- 写作范式名称与权重，对应prompt中<paradigm>占位符 -->
                <Paradigm name="意图揣摩-疑问" weight="0.1"/>
                <Paradigm name="意图揣摩-陈述" weight="0.1"/>
                <Paradigm name="意图揣摩-省略" weight="0.1"/>
                <Paradigm name="意图揣摩-口语" weight="0.1"/>
                <Paradigm name="意图揣摩-倒装" weight="0.05"/>
                <Paradigm name="场景拟人-独白" weight="0.05"/>
                <Paradigm name="场景拟人-等待" weight="0.1"/>
                <Paradigm name="情绪渲染-状态" weight="0.1"/>
                <Paradigm name="情绪渲染-环境" weight="0.1"/>
                <Paradigm name="情绪渲染-矛盾" weight="0.1"/>
                <Paradigm name="社交文案-文艺" weight="0.04"/>
                <Paradigm name="社交文案-哲理" weight="0.02"/>
                <Paradigm name="社交文案-治愈" weight="0.04"/>
            </Paradigms>
            <InfoRatios>
                <InfoRatio value="0.5"/>
                <FestivalRatio value="1.0"/>
                <SeasonRatio value="0.8"/>
                <TimePeriodRatio value="0.8"/>
                <CityRatio value="0.5"/>
            </InfoRatios>
            <!-- 构图卡前缀映射表(v4)：src为构图模块内部产出的带"构图"后缀名，dst为最终卡名 -->
            <!-- mode含"人像"→人像前缀；mode不含"人像"→主体映射"非人主体"、全景映射"风光全景" -->
            <CompositionPrefixMap>
                <Map mode="人像" src="远景构图" dst="人像远景构图"/>
                <Map mode="人像" src="全景构图" dst="人像全景构图"/>
                <Map mode="人像" src="中景构图" dst="人像中景构图"/>
                <Map mode="人像" src="近景构图" dst="人像近景构图"/>
                <Map mode="人像" src="特写构图" dst="人像特写构图"/>
                <Map mode="非人像" src="主体构图" dst="非人主体构图"/>
                <Map mode="非人像" src="全景构图" dst="风光全景构图"/>
            </CompositionPrefixMap>
        </DynamicPrompt>
        <VLMSplitTag value="&#10;" count="7"/><!-- vlm答案中特殊字符及其出现次数，决定答案个数 -->
        <PackageReplaceTag value="&lt;gongneng&gt;" count="1"/><!-- vlm答案中特殊字符及其出现次数 -->
        <CompositionReplaceTag value="&lt;goutu&gt;" count="1"/><!-- vlm答案中特殊字符及其出现次数 -->
        <AnswerSizeInfo>
            <First range="0:99999999"/>
            <Second range="0:99999999"/>
            <Third range="0:99999999"/>
            <Fourth range="0:99999999"/>
        </AnswerSizeInfo>
        <VLMEndFlag value=".|!|。|！"/><!-- vlm句子结束符，一般无需改动 以|进行间隔 -->
        <SentenceEnd value="."/><!-- 句子结束符 -->
        <CompositionFirstTag value=""/><!-- 以|进行间隔 -->
        <SceneStrPrefix value=""/><!-- 用于切分场景描述语 -->
        <SceneDescribe default="Photography assistant" connect="/" replace="" max_num="3" use_type="1"><!-- 场景描述 -->
            <SortByConf value="1"/>
            <Label value="0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,47,49,52,33,34,35,36,39,40,41,42,44"/>
            <Conf value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"/>
            <Name value="Portrait|Blue sky|Beach|Snow|Food|Flower|Building|Dog|Cat|Night|Sunrise and sunset|Streetscape|Documents|Stage|Store|Fireworks|Grassland|Succulents|Mall|Children|Cars|Bar|Sky|Cloudy|Night traffic|Stream|Fountains|Waterfall|Electronic screens|Electronic screen document|Severe moiré|Indoor|Landscape|Rosy clouds|Contact cards|Flame|Mixed lighting|Nautical blue|Warm sunlight|Cool red sunlight|Moon without landscape|Landscape moon|Balls"/>
        </SceneDescribe>
        <VLMSceneSplitTag value=""/><!-- 以|进行间隔 -->
        <LineBreak value="&#10;"/><!-- \n -->
        <LineSep value=" "/><!-- 英文填" "，中文填"" -->
        <VLMCreateSync value="0"/><!-- 创建使用异步 -->
        <VLMRunSync value="0" time_out="3"/><!-- 运行使用同步 异步超时时间3s -->
        <BlackListFile value="/vendor/camera3rd/nti/seed_agent/blacklist.bin"/>
        <Unstable value="..." describe="Photography assistant is thinking"/><!-- value多个以|分隔 -->
        <Recognizing value="..." describe="Photography assistant is thinking"/><!-- value多个以|分隔 -->
        <Recommending value="..." describe="Photography assistant is thinking"/><!-- AI大模型计算中，请保持手机稳定 --><!-- value多个以|分隔 -->
        <SceneDescribeFallback limit="32" value="Photography assistant is thinking"/><!-- AI大模型计算中，请保持手机稳定 --><!-- value多个以|分隔 -->
        <NoRecommend value="Basic effects optimized. Switch angles for more AI recommendations." describe=""/><!-- value多个以|分隔 -->
        <!-- 鸟类百科兜底：当向APP推送鸟类百科(BirdRecog)时，超清观鸟(tool_13)文案不走VLM，改用此列表随机 -->
        <BirdRecogFallback value="Capture every feather in exquisite detail|Capture every wingbeat with crisp feather detail|Capture every feather in stunning detail|Zoom in to reveal every feather's texture|Reveal every feather texture with enhanced image quality|Capture every expressive moment of birds|Reveal crisp feather detail, even in motion|Capture every feather with exceptional detail and natural elegance"/>
        <MaxRecommendNum value="8"/>
        <CommonInfo mode="mode" card="" composition="x"><!-- 卡片标题 xx模式 xx卡片 特殊字符 -->
            <Card start="" end="" s_start="" s_end="" sep="" and=""/>
            <COT start="&quot;" end="&quot;" s_start="" s_end="" sep="" and="" t_vlm_sep=" "/>
            <Immediate start="&quot;" end="&quot;" s_start="" s_end="" sep="," and="and" connector="." prefix_first="0"/><!-- 若配了and，则最后一个前会加and，否则用sep -->
        </CommonInfo>
        <!-- 以下是直接生效的情况 VLM1+prefix+Ability+ColorStyle+PreviewCOT -->
        <Immediate>
            <!--色彩风格-->
            <Prefix name="prefix" key_name="prefix" priority="0" use="1" value="enabled|activated|implemented|executed|applied"/><!-- value多个以|分隔 -->
            <Ability name="Portrait" key_name="人像" priority="0" key_id="tool_03" use="1" value="Capture stunning lighting|Freeze memorable moments|Showcase grace and charm|Radiate natural glow|Craft beautiful light|Capture captivating presence|Show your true style|Unleash unique charm|Capture vivid expressions|Define 3D contours"/>
            <Ability name="Portrait" key_name="人像" priority="0" key_id="tool_03_20" use="1" value="Capture stunning lighting|Freeze memorable moments|Showcase grace and charm|Radiate natural glow|Craft beautiful light|Capture captivating presence|Show your true style|Unleash unique charm|Capture vivid expressions|Define 3D contours"/>
            <Ability name="Flash portrait" key_name="闪光灯人像" priority="0" key_id="tool_03_2" use="1" is_star="1" value="Illuminate captivating faces|Light up from head to toe|Define 3D contours|Enhance charm and radiance|Capture sparkling eyes|Shape facial contours with lighting|Freeze lively expressions|Radiate natural glow|Reveal delicate textures|Bring out vivid charm"/>
            <Ability name="Night portrait" key_name="夜景人像" priority="0" key_id="tool_03_3" use="1" is_star="1" value="Light up the night|Even darkness has its highlights|Night enhances captivating contours|Capture night highlights|Reveal a clear face in the dark"/>
            <Ability name="Humanistic street" key_name="人文街头" priority="0" key_id="tool_03_4" use="1" is_star="1" value="Capture the true spirit of the streets|Reveal the texture of life|Capture the full depth of street lighting|Zoom in on stories hidden in the details|Capture the poetry in everyday life|Enhance real-world tension|Highlight the pulse and texture of the streets|Add a human touch to the moment"/>
            <Ability name="Humanistic portrait" key_name="人文肖像" priority="0" key_id="tool_03_5" use="1" is_star="1" value="Enhance emotion in the eyes|Restore natural skin tone and texture|Define facial features with layered lighting|Capture the subject's inner essence|Enhance facial contour and dimensionality|Render authentic and fine texture|Capture warmth and emotion|Preserve detail and natural feel"/>
            <Ability name="Humanistic lifestyle" key_name="人文生活" priority="0" key_id="tool_03_6" use="1" is_star="1" value="Capture the warmth of everyday life|Capture the warmth of everyday life|Convey authentic ease and calm|Capture the emotion in everyday moments|Preserve texture and natural feel|Record the quiet emotions of daily life|Highlight the poetry in everyday life| Enhance depth in daily scenes|Capture moments with more warmth"/>
            <Ability name="Original portrait" key_name="原生人像" priority="0" key_id="tool_03_7" use="1" is_star="1" value="Render skin tones smoothly and naturally|Soft, natural light-to-shadow transitions|Preserve texture for an elevated look|Enhance 3D contours naturally|Preserve natural texture|Accurate color reproduction for cleaner imagery|Clear details, naturally rendered|Achieve radiant clarity for more lifelike portraits|Clear depth, richer texture|Real moments don't fade"/>
            <Ability name="Landscape portrait" key_name="风光人像" priority="0" key_id="tool_03_8" use="1" is_star="1" value="Balanced subject and scene for clearer depth|Skin looks natural, background stays clear|Layered depth brings stories to life|Consistent colors create a premium feel|A strong subject makes the scene even more striking|Let surroundings elevate the mood"/>
            <Ability name="Street portrait" key_name="街头人像" priority="0" key_id="tool_03_9" use="1" is_star="1" value="Moody streets, deeper narratives|Crisp contrast, cooler vibe|Authentic color, real texture|Lighting snapshot for greater visual impact|Consistent tone creates a premium feel|Rich background detail enhances street authenticity"/>
            <Ability name="B/W portrait" key_name="黑白人像" priority="0" key_id="tool_03_10" use="1" is_star="1" value="Soft grayscale tones create warmth|Restrained contrast sparks curiosity|Preserve natural and warm texture|Gentler transitions between light and shadow|Background blur adds a more natural feel|True-to-life perspective|Sharper eyes, more emotional impact"/>
            <Ability name="Nautical blue portrait 85 mm" key_name="肖像" priority="0" key_id="tool_03_11" use="1" is_star="1" value="Cool tones, intimate vibe|Softer blur, richer atmosphere|Gentle warmth enhances lasting beauty|Natural perspective feels more approachable|Balanced tones for an elevated look|Moderate compression preserves space and detail|Subtle emotion feels more cinematic"/>
            <Ability name="Portrait close-up" key_name="特写" priority="0" key_id="tool_03_12" use="1" is_star="1" value="Portrait-perfect compression for 3D facial clarity|Cleaner background with highlighted subject|Sharper eyes with greater intensity|Deeper blur with simpler composition|Natural proportions bring out facial refinement|Revealing details elevates the look|Precise lighting sharpens contours|Tight composition enhances focus|Clear skin texture reveals more realistic look|The emotion feels closer and more intense"/>
            <Ability name="Food" key_name="美食" priority="0" key_id="tool_02" use="1" card_title="Food styles" value="Capture alluring colors|Capture mouthwatering light|Reveal tempting colors|Preserve fresh appeal|Freeze food's beauty|Lock in food's tempting light"/>
            <Ability name="Document mode" key_name="文档模式" priority="0" key_id="tool_04" use="1" is_star="1" value="Capture clear details|Restore the sharpness on paper|Freeze every character|Lock in textual clarity|Preserve the essence of ink|Record the wisdom on paper|Capture the light of knowledge|Freeze the clarity of ink|Preserve the meaning between the lines"/>
            <Ability name="Stage mode" key_name="舞台模式" priority="0" key_id="tool_05" use="1" is_star="1" value="Capture highlights|Freeze stunning moments|Lock in highlight performances|Record the shining stage|Present dazzling lighting|Freeze brilliant moments|Restore stage charm|Track the spotlight"/>
            <Ability name="Macro" key_name="微距" priority="0" key_id="tool_06" use="1" value="Observe the subtle world|Capture microscopic beauty|Magnify exciting details|Explore hidden beauty|Discover tiny wonders|Freeze every fine detail|Reveal the charm of details|Focus on delicate shadows|Present delicate textures|Gaze into the macrocosm"/>
            <Ability name="Snapshot" key_name="抓拍" priority="0" key_id="tool_01" use="1" value="Capture speed and passion|Freeze exciting moments|Lock in every moment|Freeze the flow of motion|Record the beauty of speed|Capture dynamic moments|Lock in the fleeting light|Capture thrilling speed"/>
            <Ability name="Telephoto sunset" key_name="长焦悬日" priority="0" key_id="tool_07" use="1" is_star="1" value="Capture stunning sunrises and sunsets|Freeze majestic horizons|Lock in sunset moments|Embrace the poetic sky|Record the sky's beauty"/>
            <Ability name="Telephoto macro" key_name="长焦微距" priority="0" key_id="tool_08" use="1" is_star="1" value="Capture fine details of the microscopic world|Zoom in for ultimate texture and layering|Enhance subject prominence|Freeze extreme macro details|Show exquisite fine details"/>
            <Ability name="High resolution group photo" key_name="高像素合影" priority="0" key_id="tool_09" use="1" is_star="1" value="Record fine facial details|Reveal ultra clear skin texture|Create delicate and rich portrait layers|Capture ultra clear facial contours|Show pore-perfect skin|Deliver large-format picture quality"/>
            <Ability name="High resolution vision" key_name="高像素视界" priority="0" key_id="tool_10" use="1" is_star="1" value="Present ultra clear depth in landscapes|Provide professional landscape picture quality|Present rich texture details in expansive scenes|Record fine details in epic scenes|Capture vast views in stunning detail|Capture high-resolution landscape shots|Show clear textures in near and distant scenery|Present delicate and rich visuals"/>
            <Ability name="Night telephoto" key_name="长焦夜景" priority="0" key_id="tool_11" use="1" is_star="1" value="Present depth in compressed night telephoto shots|Create clean, clear night picture quality|Show delicate textures in distant night scenes|Reduce noise and restore realistic night colors|Deliver striking visual impact in distant night shots"/>
            <Ability name="Landscape moon" key_name="地景月亮" priority="0" key_id="tool_12" use="1" is_star="1" value="Present the moon in clear detail|Capture the true texture of moon phases|Preserve the moon's surface texture and depth|Reveal true, detailed lighting on the moon's surface|Record poetic moments under the moonlight"/>
            <Ability name="Astro portrait" key_name="星空人像" priority="0" key_id="tool_15" use="1" is_star="1" value="Highlight the subject's charm against a starry sky backdrop|Place the subject beneath a sky filled with stars|Capture portraits under a starry sky with long exposure|Capture portraits against a brilliant starry sky|Create romantic portraits beneath a starry sky with long exposure|Capture portraits under a starry sky|Light up portraits with twinkling stars|Reveal the subject's unique presence beneath a vast sky|Capture romantic portraits beneath the stars with long exposure"/>
            <Ability name="Miniature effect" key_name="微缩虚化" priority="0" key_id="tool_16" use="1" is_star="1" value="Create a miniature look with blurred surroundings|Capture miniature worlds in the palm of your hand|Make real-world scenes look like tiny models with a tilt-shift effect|Create a shallow depth of field to make the city look like a miniature model|Create a miniature look with the contrast between focus and blur|Transform vast scenes into miniature worlds|Create a toy-like look with dreamy bokeh|Turn real-life scenes into miniature worlds with tilt-shift|Capture the vibrancy of the city in a single frame|Create a realistic yet dreamy miniature look with blur"/>
            <Ability name="Perspective correction" key_name="透视矫正" priority="0" key_id="tool_17" use="1" is_star="1" value="Correct perspective for true-to-life architectural proportions|Keep architectural lines straight and upright|Automatically correct perspective distortion in low-angle shots|Keep buildings upright by correcting keystone distortion"/>
            <Ability name="AI Enhance" key_name="AI调色" priority="0" key_id="tool_18" use="1" is_star="1" value=""/>
            <Ability name="AI Composition" key_name="AI妙想构图" priority="0" key_id="tool_19" use="1" is_star="1" value=""/>
            <!--色彩风格-->
            <ColorStyle name="Clear blue" key_name="清透蓝调" priority="0" key_id="2" use="1" value="Create a fresh and cool blue vibe|Show calm and sophisticated color tones|Render fresh and cool visual impressions|Shape transparent and clean blue aesthetics|Present fresh and striking color styles|Convey a cool and distant emotional vibe|Express minimalist and cool sophistication"/><!-- value多个以|分隔 -->
            <ColorStyle name="Negative" key_name="负片" priority="0" key_id="6" use="1" value="Revisit the film era|Encounter retro sentiments|Cherish old times|Experience film texture"/>
            <ColorStyle name="B/W" key_name="黑白" priority="0" key_id="4" use="1" value="Return to classic aesthetics|Savor the art of light|Feel eternal charm|Reveal truth with simplicity|Interpret the stories of time"/>
            <ColorStyle name="Authentic" key_name="原色" priority="0" key_id="5" use="1" value="Restore authentic beauty|Embrace true tones|Enjoy natural colors|Feel the beauty of nature"/>
            <ColorStyle name="Textured" key_name="质感" priority="0" key_id="3" use="1" value="Show 3D aesthetics|Present the beauty of details|Refine the depth of lighting|Touch real textures"/>
            <ColorStyle name="Black &amp; gold" key_name="黑金" priority="0" key_id="7" use="1" value="Darken shadows to create mystery|Brighten gold tones to enhance texture|Shape dramatic lighting tension|Deepen black tones to convey power|Sharpen highlight edges|Create luxurious visual impact|Maximize light-dark contrast|Render a subtle, high-end atmosphere|Carve 3D outlines|Streamline color tones"/>
            <ColorStyle name="Cyberpunk" key_name="赛博朋克" priority="0" key_id="8" use="1" value="Overlay neon lights|Contrast extreme warm and cool tones|Highlight electronic pulse|Enhance purple-blue tech tones|Create multi-source lighting|Create wet reflections|Blend reality with fiction|Scatter neon cyber light"/>
            <ColorStyle name="5207" key_name="5207" priority="0" key_id="9" use="1" value="Restore natural film grain|Establish a blue-green cool base|Restrict red tones|Soften transitions for cinematic texture|Preserve film-like highlights|Create a retro tone|Lower saturation for matte texture|Render blue-gray shadow layers|Balance tones for soft breathing"/>
            <ColorStyle name="Porcelain" key_name="冷白" priority="0" key_id="10" use="1" value="Enhance clarity and natural breathing|Lower warmth for cool ambiance|Reduce saturation for a minimal look|Lighten shadows for smooth transitions|Preserve highlights with pure texture|Create delicate minimalist vibes|Fade colors for tonal emphasis|Render a crisp icy mood|Unify tones with negative space|Create a subtle aesthetic"/>
            <ColorStyle name="Fujifilm CC" key_name="富士CC" priority="0" key_id="11" use="1" value="Recapture classic film ambiance|Establish nostalgic, rustic tones|Soften sharp digital edges|Preserve natural skin tones|Lower highlights to retain details|Create a nostalgic mood|Reduce saturation for a natural look|Add film grain texture|Balance cool and warm tones|Revive analog-era memories"/>
            <ColorStyle name="French vibe" key_name="法式氛围" priority="0" key_id="12" use="1" value="Soften light for a relaxed texture|Lower contrast for graceful transitions|Tint highlights with retro warmth|Preserve rich shadow details|Create a matte, creamy texture|Reduce saturation for a romantic tone|Render a natural lighting flow|Settle into a soft off-white base|Blend cool and warm hues for a mellow ambiance"/>
            <ColorStyle name="Rich" key_name="浓郁" priority="0" key_id="13" use="1" value="Restore true color purity|Preserve crisp, transparent highlights|Deepen shadows for solid density|Sharpen edges for clear texture|Refine tones for a clean, decisive look|Balance exposure for accurate reproduction"/>
            <ColorStyle name="Positive film" key_name="正片" priority="0" key_id="14" use="1" value="Render vivid colors|Create lively moments|Capture delicate texture|Present true tone|Infuse the image with vibrant energy|Define clear layering|Convey a natural atmosphere|Show bold contrast|Set a passionate, expressive tone"/>
            <ColorStyle name="Evening breeze" key_name="晚风" priority="0" key_id="15" use="1" value="Render gentle light and shadow|Create a romantic aftertaste|Capture poetic moments|Present soft color temperature|Freeze serene beauty|Infuse the image with soothing emotion|Render warm textures|Convey a nostalgic feel|Present dreamy color tones|Set a calm, cozy atmosphere"/>
            <ColorStyle name="Crisp" key_name="清爽" priority="0" key_id="16" use="1" value="Create a bright and light visual feel|Show fresh and natural color vibes|Create clear and clean image texture|Present clear and bright color tones|Convey a light and comfortable visual experience|Shape simple and pure visual aesthetics|Render fresh and pleasant color moods|Freeze clear and luminous moments|Express simple and fresh lifestyle beauty|Present transparent and vivid visuals"/>
            <ColorStyle name="Vintage" key_name="复古" priority="0" key_id="17" use="1" value="Recreate classic film's nostalgic texture|Create a retro atmosphere|Show faded and yellowed traces of time|Craft warm and nostalgic color memory|Convey elegant and vintage charm|Freeze time with vintage style|Express classic-era photographic aesthetics|Render gentle colors from old times"/>
            <ColorStyle name="Nautical blue" key_name="蓝调" priority="0" key_id="18" use="1" value="Immerse yourself in blue poetry|Feel profound charm|Embrace tranquil moments|Savor aesthetic sadness"/>
            <ColorStyle name="French soft focus" key_name="法式柔焦" priority="0" key_id="19" use="1" value="Create a dreamy and soft atmosphere|Present soft-focus bokeh aesthetics|Craft a romantic halo glow|Show poetic soft-blur beauty|Shape an ethereal and dreamy scene|Convey a gentle misty mood|Express soft-focus artistry|Render a dreamlike glow effect|Freeze hazy poetic moments|Present a soft radiant aura"/>
            <ColorStyle name="Gray" key_name="高级灰" priority="0" key_id="20" use="1" value="Create a refined low-saturation look|Present restrained and elegant color aesthetics|Craft a minimalist cool-gray atmosphere|Show understated luxury style|Shape calm and composed tones|Convey minimalist cool aesthetics|Express Morandi-inspired elegance|Render a premium desaturated look|Freeze subtle artistic expression|Present soft matte gray layers"/>
            <ColorStyle name="Light effect" key_name="光效" priority="0" key_id="21" use="1" value="Present soft light diffusion effects|Show beautiful backlit diffusion|Convey warm and gentle halo tones|Express romantic lighting aesthetics|Freeze the natural glow of poetic moments|Present cinematic light overflow"/>
            <ColorStyle name="Vivid" key_name="鲜活" priority="0" key_id="22" use="1" value="Infuse vibrant color energy|Bring natural life to the image|Create fresh and lively color vibes|Capture lively and dynamic moments|Infuse the image with fresh vitality|Ignite color vitality and warmth|Create an energetic visual experience|Show rich and vivid color texture|Convey bright and uplifting moods|Release the true vibrancy of color"/>
            <ColorStyle name="Soft" key_name="柔和" priority="0" key_id="23" use="1" value="Create a gentle and delicate texture|Show soft and soothing tones|Shape light and elegant visual beauty|Convey calm and healing warmth|Interpret graceful and tender imagery|Freeze soft and gentle moments|Present low-contrast elegance"/>
            <ColorStyle name="Warm" key_name="暖调" priority="0" key_id="24" use="1" value="Create warm and healing color tones|Present cozy warm tones|Present smooth and gentle warm aesthetics|Express a warm and cozy lifestyle vibe|Freeze moments with heartwarming lighting"/>
            <ColorStyle name="Cool" key_name="冷调" priority="0" key_id="25" use="1" value="Create a cool and premium color tone|Present a crisp and distant atmosphere|Present minimalist cool aesthetics|Shape calm and restrained imagery|Convey a clear and cool mood|Express cool minimalist sophistication|Render a rational cool-toned atmosphere|Freeze quiet and poetic cool moments"/>
            <ColorStyle name="Sunlit" key_name="追光" priority="0" key_id="26" use="1" value="Create soft, elegant film texture|Craft a light, transparent film aesthetic|Shape a light, refined tonal style|Convey gentle memories of the film era|Present a low-contrast soft haze texture"/>
            <ColorStyle name="Atmosphere" key_name="氛围" priority="0" key_id="30" use="1" value="Use soft light to enhance the mood|Let the mood unfold naturally|Create poetic visuals through the interplay of light and color|Create a more evocative mood|Create a more atmospheric look|Use color tones to create a cohesive atmosphere|Create more immersive and compelling visuals"/>
            <ColorStyle name="Soft" key_name="柔和" priority="0" key_id="31" use="1" value="Reveal delicate details with soft light|Create a dreamy look with soft tones|Soften light and shadow with a gentle filter|Soften sharp edges for a natural, graceful look|Let soft light add a touch of warmth to every scene|Soften the overall tones to create a naturally gentle mood|Soften harsh light and create a gentle atmosphere|Create a soft, delicate look with subtle tones|Enhance the soft look with warm, gentle tones|Let soft light create a gauzy texture"/>
            <ColorStyle name="Teal &amp; orange" key_name="青橙" priority="0" key_id="32" use="1" value="Create striking contrast with teal and orange|Enhance visual tension with warm–cool contrast|Let the coolness of teal set off the warmth of orange|Enhance visual depth with color contrast|Create a cinematic look with teal-and-orange color grading|Let warm and cool tones create a dramatic atmosphere|Enhance visual depth with the contrast of teal and orange|Make teal and orange stand out through the interplay of light and shadow|Enhance the mood with warm and cool color contrast|Create a blockbuster look with teal-and-orange color grading|"/>
            <ColorStyle name="Pack film" key_name="撕拉片" priority="0" key_id="33" use="1" value="Recreate the rich vintage look of pack film|Recreate the marks of time with authentic pack film textures|Recreate the beauty of imperfection with a vintage film effect|Create a nostalgic look with a vintage filter"/>
            <ColorStyle name="CCD" key_name="CCD" priority="0" key_id="34" use="1" value="Create an authentic vintage CCD look with textured grain|Recreate the Y2K-era image look|Recreate the nostalgic CCD camera look with soft grain|Recreate the early digital look with distinctive color shifts|Enhance the vintage feel with film grain|Recreate the distinctive CCD look|Evoke Y2K nostalgia with faded vintage tones|Blend film aesthetics with digital clarity through vintage grain|Recreate the authentic look of early digital photography|Create a vintage look with CCD color"/>
            <!--已生效能力-->
            <Maxsize value="3"/><!--透出的最大数量-->
            <PreviewCOT name="Bokeh" key_name="虚化" priority="1" key_id="enableBokeh" use="0" t_use="1" value="Highlight the main subject|Create a dreamy atmosphere|Enhance layered depth|Craft a soft, poetic mood|Present spatial depth|Shape professional depth of field"/>
            <PreviewCOT name="Beauty" key_name="美颜" priority="2" key_id="enableBeauty" use="0" t_use="1" value="Freeze flawless looks|Present ideal beauty|Capture delicate soft light|Show your best self|Carve tender light and shadow"/>
            <PreviewCOT name="HDR" key_name="HDR" priority="3" key_id="enableHDR" use="0" t_use="1" value="Present layered lighting|Balance highlight and shadow details|Reveal rich textures|Lock in every detail|Release the charm of light and shadow"/>
            <PreviewCOT name="Noise cancellation" key_name="降噪" priority="4" key_id="denoise" use="0" t_use="1" value="Eliminate noise and restore realism|Purify light and shadow to highlight quality|Remove impurities for crisp clarity|Reduce distractions to reveal true color|Clean the visual field and enhance texture|Filter noise and distill essence"/>
            <PreviewCOT name="Backlight optimization" key_name="逆光优化" priority="5" key_id="isBacklit" use="0" t_use="1" value="See clearly even in darkness|Reveal details in highlights and shadows|Perform brilliantly in backlight|Capture cinematic backlit shots|Retain shadow details without loss|Defy extreme contrast"/>
            <PreviewCOT name="Supermoon" key_name="超级月亮" priority="0" key_id="isSuperMoon" use="0" t_use="1" value="Present clear moon surface details|Capture the authentic texture of moon phases|Freeze romantic bright-moon moments|Optimize exposure for true moon brightness|Create striking moon close-ups|Intelligently enhance moon clarity and depth"/>
            <!--光斑-->
            <SpotLight name="Biotar flare" key_name="光斑" priority="0" key_id="2" use="1" is_star="1" value="Create a dreamy swirly bokeh effect|Create Biotar-style swirly bokeh|Capture the distinctive charm of vintage lens bokeh|Bring the image to life with swirly bokeh|Enhance the Biotar look with swirly bokeh|Create a nostalgic look with swirly bokeh|Create mesmerizing flower-like swirly bokeh with the iconic Biotar look|Create a rich, dreamy atmosphere with Biotar glow|Create a poetic look with swirly bokeh|Recreate the iconic swirly bokeh effect of the Biotar lens"/>
            <SpotLight name="B-Speed flare" key_name="定格" priority="0" key_id="3" use="1" is_star="1" value="Capture the soft, dreamy bokeh of a wide-open fast lens|Create velvety background blur with the B-Speed look|Recreate the soft, luminous bokeh of a fast lens|Reveal rich bokeh depth with a wide aperture|Reveal the distinctive B-Speed look with smooth bokeh|Recreate the soft, glowing bokeh of a vintage fast lens|Create dreamy, diffused bokeh with a wide-open aperture|Let the background melt away with the distinctive B-Speed look|Highlight the subject with creamy bokeh|Create the soft, dreamy glow of the B-Speed look"/>
            <SpotLight name="Sonnar flare" key_name="氛围" priority="0" key_id="4" use="1" is_star="1" value="Capture the iconic Sonnar look with rich, creamy bokeh|Create the smooth, refined background blur of German lenses|Create a clear, elegant look with Sonnar glow|Reveal the distinctive Sonnar look with soft, luminous bokeh|Create natural depth and smooth transitions with German-style bokeh|Create a soft, luminous Sonnar look with creamy bokeh|Create a naturally blurred background with a poetic atmosphere|Create creamy bokeh with the signature character of German lenses|Create a soft, luminous glow with the iconic Sonnar look|Recreate the distinctive bokeh aesthetic of German lenses"/>
            <SpotLight name="Planar flare" key_name="街拍" priority="0" key_id="5" use="1" is_star="1" value="Render smooth, even Planar-style bokeh|Create rounded bokeh and the signature Planar background melt|Create the classic Planar look with symmetrical bokeh|Create layered depth with Planar-style defocus|Capture the classic German Planar look|Round bokeh brings out the signature Planar look|Create the refined Planar look with clean bokeh|Create creamy background blur with Planar bokeh|Reveal the signature Planar rendering through symmetrical bokeh|Deliver clean bokeh with the signature Planar look"/>
            <SpotLight name="Distagon flare" key_name="风光" priority="0" key_id="6" use="1" is_star="1" value="Sculpted layers with Distagon flare|Three-dimensional depth captures the image's breath|Arched glow ignites a sense of story|Sharp edges turn light and shadow into poetry|Distagon flare delivers rich texture"/>
            <SpotLight name="Cinematic flare" key_name="电影" priority="0" key_id="7" use="1" is_star="1" value="Recreate a cinematic oval bokeh effect|Enhance cinematic lens character with oval bokeh|Create dramatic bokeh with cinematic blur|Recreate the signature widescreen cinematic look of anamorphic lenses|Oval bokeh enhances visual storytelling|Cinematic bokeh makes highlights more expressive|Cinematic bokeh enhances the mood of every scene|Create a cinematic look with signature oval bokeh|Create a cinematic look with iconic oval bokeh"/>
        </Immediate>
        <!-- 以下是功能包情况 VLM1+VLM2(替换gongneng，若没套用上面的逻辑)+VLM3（替换goutu，或者讨论模版） -->
        <Recommend>
            <Prefix name="prefix" priority="0" use="1" value=""/>
            <Template value="provides composition suggestions"/><!-- 不支持多个 -->
        </Recommend>
        <!-- 卡片描述（小字 -->
        <CardDescribe>
            <Ability name="Portrait" key_name="人像" priority="0" key_id="tool_03" use="1" value="Capture stunning lighting|Freeze memorable moments|Showcase grace and charm|Radiate natural glow|Craft beautiful light|Capture captivating presence|Show your true style|Unleash unique charm|Capture vivid expressions|Define 3D contours"/>
            <Ability name="Portrait" key_name="人像" priority="0" key_id="tool_03_20" use="1" value="Capture stunning lighting|Freeze memorable moments|Showcase grace and charm|Radiate natural glow|Craft beautiful light|Capture captivating presence|Show your true style|Unleash unique charm|Capture vivid expressions|Define 3D contours"/>
            <Ability name="Flash portrait" key_name="闪光灯人像" priority="0" key_id="tool_03_2" use="1" is_star="1" value="Illuminate captivating faces|Light up from head to toe|Define 3D contours|Enhance charm and radiance|Capture sparkling eyes|Shape facial contours with lighting|Freeze lively expressions|Radiate natural glow|Reveal delicate textures|Bring out vivid charm"/>
            <Ability name="Night portrait" key_name="夜景人像" priority="0" key_id="tool_03_3" use="1" is_star="1" value="Light up the night|Even darkness has its highlights|Night enhances captivating contours|Capture night highlights|Reveal a clear face in the dark"/>
            <Ability name="Humanistic street" key_name="人文街头" priority="0" key_id="tool_03_4" use="1" is_star="1" value="Capture the true spirit of the streets|Reveal the texture of life|Capture the full depth of street lighting|Zoom in on stories hidden in the details|Capture the poetry in everyday life|Enhance real-world tension|Highlight the pulse and texture of the streets|Add a human touch to the moment"/>
            <Ability name="Humanistic portrait" key_name="人文肖像" priority="0" key_id="tool_03_5" use="1" is_star="1" value="Enhance emotion in the eyes|Restore natural skin tone and texture|Define facial features with layered lighting|Capture the subject's inner essence|Enhance facial contour and dimensionality|Render authentic and fine texture|Capture warmth and emotion|Preserve detail and natural feel"/>
            <Ability name="Humanistic lifestyle" key_name="人文生活" priority="0" key_id="tool_03_6" use="1" is_star="1" value="Capture the warmth of everyday life|Capture the warmth of everyday life|Convey authentic ease and calm|Capture the emotion in everyday moments|Preserve texture and natural feel|Record the quiet emotions of daily life|Highlight the poetry in everyday life| Enhance depth in daily scenes|Capture moments with more warmth"/>
            <Ability name="Original portrait" key_name="原生人像" priority="0" key_id="tool_03_7" use="1" is_star="1" value="Render skin tones smoothly and naturally|Soft, natural light-to-shadow transitions|Preserve texture for an elevated look|Enhance 3D contours naturally|Preserve natural texture|Accurate color reproduction for cleaner imagery|Clear details, naturally rendered|Achieve radiant clarity for more lifelike portraits|Clear depth, richer texture|Real moments don't fade"/>
            <Ability name="Landscape portrait" key_name="风光人像" priority="0" key_id="tool_03_8" use="1" is_star="1" value="Balanced subject and scene for clearer depth|Skin looks natural, background stays clear|Layered depth brings stories to life|Consistent colors create a premium feel|A strong subject makes the scene even more striking|Let surroundings elevate the mood"/>
            <Ability name="Street portrait" key_name="街头人像" priority="0" key_id="tool_03_9" use="1" is_star="1" value="Moody streets, deeper narratives|Crisp contrast, cooler vibe|Authentic color, real texture|Lighting snapshot for greater visual impact|Consistent tone creates a premium feel|Rich background detail enhances street authenticity"/>
            <Ability name="B/W portrait" key_name="黑白人像" priority="0" key_id="tool_03_10" use="1" is_star="1" value="Soft grayscale tones create warmth|Restrained contrast sparks curiosity|Preserve natural and warm texture|Gentler transitions between light and shadow|Background blur adds a more natural feel|True-to-life perspective|Sharper eyes, more emotional impact"/>
            <Ability name="Nautical blue portrait 85 mm" key_name="肖像" priority="0" key_id="tool_03_11" use="1" is_star="1" value="Cool tones, intimate vibe|Softer blur, richer atmosphere|Gentle warmth enhances lasting beauty|Natural perspective feels more approachable|Balanced tones for an elevated look|Moderate compression preserves space and detail|Subtle emotion feels more cinematic"/>
            <Ability name="Portrait close-up" key_name="特写" priority="0" key_id="tool_03_12" use="1" is_star="1" value="Portrait-perfect compression for 3D facial clarity|Cleaner background with highlighted subject|Sharper eyes with greater intensity|Deeper blur with simpler composition|Natural proportions bring out facial refinement|Revealing details elevates the look|Precise lighting sharpens contours|Tight composition enhances focus|Clear skin texture reveals more realistic look|The emotion feels closer and more intense"/>
            <Ability name="Food" key_name="美食" priority="0" key_id="tool_02" use="1" value="Capture alluring colors|Capture mouthwatering light|Reveal tempting colors|Preserve fresh appeal|Freeze food's beauty|Lock in food's tempting light"/>
            <Ability name="Document mode" key_name="文档模式" priority="0" key_id="tool_04" use="1" is_star="1" value="Capture clear details|Restore the sharpness on paper|Freeze every character|Lock in textual clarity|Preserve the essence of ink|Record the wisdom on paper|Capture the light of knowledge|Freeze the clarity of ink|Preserve the meaning between the lines"/>
            <Ability name="Stage mode" key_name="舞台模式" priority="0" key_id="tool_05" use="1" is_star="1" value="Capture highlights|Freeze stunning moments|Lock in highlight performances|Record the shining stage|Present dazzling lighting|Freeze brilliant moments|Restore stage charm|Track the spotlight"/>
            <Ability name="Macro" key_name="微距" priority="0" key_id="tool_06" use="1" value="Observe the subtle world|Capture microscopic beauty|Magnify exciting details|Explore hidden beauty|Discover tiny wonders|Freeze every fine detail|Reveal the charm of details|Focus on delicate shadows|Present delicate textures|Gaze into the macrocosm"/>
            <Ability name="Snapshot" key_name="抓拍" priority="0" key_id="tool_01" use="1" value="Capture speed and passion|Freeze exciting moments|Lock in every moment|Freeze the flow of motion|Record the beauty of speed|Capture dynamic moments|Lock in the fleeting light|Capture thrilling speed"/>
            <Ability name="Telephoto sunset" key_name="长焦悬日" priority="0" key_id="tool_07" use="1" is_star="1" value="Capture stunning sunrises and sunsets|Freeze majestic horizons|Lock in sunset moments|Embrace the poetic sky|Record the sky's beauty"/>
            <Ability name="Telephoto macro" key_name="长焦微距" priority="0" key_id="tool_08" use="1" is_star="1" value="Capture fine details of the microscopic world|Zoom in for ultimate texture and layering|Enhance subject prominence|Freeze extreme macro details|Show exquisite fine details"/>
            <Ability name="High resolution group photo" key_name="高清合影" priority="0" key_id="tool_09" use="1" is_star="1" value="Record fine facial details|Reveal ultra clear skin texture|Create delicate and rich portrait layers|Capture ultra clear facial contours|Show pore-perfect skin|Deliver large-format picture quality"/>
            <Ability name="High resolution vision" key_name="高清视界" priority="0" key_id="tool_10" use="1" is_star="1" value="Present ultra clear depth in landscapes|Provide professional landscape picture quality|Present rich texture details in expansive scenes|Record fine details in epic scenes|Capture vast views in stunning detail|Capture high-resolution landscape shots|Show clear textures in near and distant scenery|Present delicate and rich visuals"/>
            <Ability name="Night telephoto" key_name="长焦夜景" priority="0" key_id="tool_11" use="1" is_star="1" value="Present depth in compressed night telephoto shots|Create clean, clear night picture quality|Show delicate textures in distant night scenes|Reduce noise and restore realistic night colors|Deliver striking visual impact in distant night shots"/>
            <Ability name="Landscape moon" key_name="地景月亮" priority="0" key_id="tool_12" use="1" is_star="1" value="Present the moon in clear detail|Capture the true texture of moon phases|Preserve the moon's surface texture and depth|Reveal true, detailed lighting on the moon's surface|Record poetic moments under the moonlight"/>
            <Ability name="Astro portrait" key_name="星空人像" priority="0" key_id="tool_15" use="1" is_star="1" value="Highlight the subject's charm against a starry sky backdrop|Place the subject beneath a sky filled with stars|Capture portraits under a starry sky with long exposure|Capture portraits against a brilliant starry sky|Create romantic portraits beneath a starry sky with long exposure|Capture portraits under a starry sky|Light up portraits with twinkling stars|Reveal the subject's unique presence beneath a vast sky|Capture romantic portraits beneath the stars with long exposure"/>
            <Ability name="Miniature effect" key_name="微缩虚化" priority="0" key_id="tool_16" use="1" is_star="1" value="Create a miniature look with blurred surroundings|Capture miniature worlds in the palm of your hand|Make real-world scenes look like tiny models with a tilt-shift effect|Create a shallow depth of field to make the city look like a miniature model|Create a miniature look with the contrast between focus and blur|Transform vast scenes into miniature worlds|Create a toy-like look with dreamy bokeh|Turn real-life scenes into miniature worlds with tilt-shift|Capture the vibrancy of the city in a single frame|Create a realistic yet dreamy miniature look with blur"/>
            <Ability name="Perspective correction" key_name="透视矫正" priority="0" key_id="tool_17" use="1" is_star="1" value="Correct perspective for true-to-life architectural proportions|Keep architectural lines straight and upright|Automatically correct perspective distortion in low-angle shots|Keep buildings upright by correcting keystone distortion"/>
            <Ability name="AI Enhance" key_name="AI调色" priority="0" key_id="tool_18" use="1" is_star="1" value=""/>
            <Ability name="AI Composition" key_name="AI妙想构图" priority="0" key_id="tool_19" use="1" is_star="1" value=""/>
            <!--色彩风格-->
            <ColorStyle name="Clear blue" key_name="清透蓝调" priority="0" key_id="2" use="1" value="Create a fresh and cool blue vibe|Show calm and sophisticated color tones|Render fresh and cool visual impressions|Shape transparent and clean blue aesthetics|Present fresh and striking color styles|Convey a cool and distant emotional vibe|Express minimalist and cool sophistication"/><!-- value多个以|分隔 -->
            <ColorStyle name="Negative" key_name="负片" priority="0" key_id="6" use="1" value="Revisit the film era|Encounter retro sentiments|Cherish old times|Experience film texture"/>
            <ColorStyle name="B/W" key_name="黑白" priority="0" key_id="4" use="1" value="Return to classic aesthetics|Savor the art of light|Feel eternal charm|Reveal truth with simplicity|Interpret the stories of time"/>
            <ColorStyle name="Authentic" key_name="原色" priority="0" key_id="5" use="1" value="Restore authentic beauty|Embrace true tones|Enjoy natural colors|Feel the beauty of nature"/>
            <ColorStyle name="Textured" key_name="质感" priority="0" key_id="3" use="1" value="Show 3D aesthetics|Present the beauty of details|Refine the depth of lighting|Touch real textures"/>
            <ColorStyle name="Black &amp; gold" key_name="黑金" priority="0" key_id="7" use="1" value="Darken shadows to create mystery|Brighten gold tones to enhance texture|Shape dramatic lighting tension|Deepen black tones to convey power|Sharpen highlight edges|Create luxurious visual impact|Maximize light-dark contrast|Render a subtle, high-end atmosphere|Carve 3D outlines|Streamline color tones"/>
            <ColorStyle name="Cyberpunk" key_name="赛博朋克" priority="0" key_id="8" use="1" value="Overlay neon lights|Contrast extreme warm and cool tones|Highlight electronic pulse|Enhance purple-blue tech tones|Create multi-source lighting|Create wet reflections|Blend reality with fiction|Scatter neon cyber light"/>
            <ColorStyle name="5207" key_name="5207" priority="0" key_id="9" use="1" value="Restore natural film grain|Establish a blue-green cool base|Restrict red tones|Soften transitions for cinematic texture|Preserve film-like highlights|Create a retro tone|Lower saturation for matte texture|Render blue-gray shadow layers|Balance tones for soft breathing"/>
            <ColorStyle name="Porcelain" key_name="冷白" priority="0" key_id="10" use="1" value="Enhance clarity and natural breathing|Lower warmth for cool ambiance|Reduce saturation for a minimal look|Lighten shadows for smooth transitions|Preserve highlights with pure texture|Create delicate minimalist vibes|Fade colors for tonal emphasis|Render a crisp icy mood|Unify tones with negative space|Create a subtle aesthetic"/>
            <ColorStyle name="Fujifilm CC" key_name="富士CC" priority="0" key_id="11" use="1" value="Recapture classic film ambiance|Establish nostalgic, rustic tones|Soften sharp digital edges|Preserve natural skin tones|Lower highlights to retain details|Create a nostalgic mood|Reduce saturation for a natural look|Add film grain texture|Balance cool and warm tones|Revive analog-era memories"/>
            <ColorStyle name="French vibe" key_name="法式氛围" priority="0" key_id="12" use="1" value="Soften light for a relaxed texture|Lower contrast for graceful transitions|Tint highlights with retro warmth|Preserve rich shadow details|Create a matte, creamy texture|Reduce saturation for a romantic tone|Render a natural lighting flow|Settle into a soft off-white base|Blend cool and warm hues for a mellow ambiance"/>
            <ColorStyle name="Rich" key_name="浓郁" priority="0" key_id="13" use="1" value="Restore true color purity|Preserve crisp, transparent highlights|Deepen shadows for solid density|Sharpen edges for clear texture|Refine tones for a clean, decisive look|Balance exposure for accurate reproduction"/>
            <ColorStyle name="Positive film" key_name="正片" priority="0" key_id="14" use="1" value="Render vivid colors|Create lively moments|Capture delicate texture|Present true tone|Infuse the image with vibrant energy|Define clear layering|Convey a natural atmosphere|Show bold contrast|Set a passionate, expressive tone"/>
            <ColorStyle name="Evening breeze" key_name="晚风" priority="0" key_id="15" use="1" value="Render gentle light and shadow|Create a romantic aftertaste|Capture poetic moments|Present soft color temperature|Freeze serene beauty|Infuse the image with soothing emotion|Render warm textures|Convey a nostalgic feel|Present dreamy color tones|Set a calm, cozy atmosphere"/>
            <ColorStyle name="Crisp" key_name="清爽" priority="0" key_id="16" use="1" value="Create a bright and light visual feel|Show fresh and natural color vibes|Create clear and clean image texture|Present clear and bright color tones|Convey a light and comfortable visual experience|Shape simple and pure visual aesthetics|Render fresh and pleasant color moods|Freeze clear and luminous moments|Express simple and fresh lifestyle beauty|Present transparent and vivid visuals"/>
            <ColorStyle name="Vintage" key_name="复古" priority="0" key_id="17" use="1" value="Recreate classic film's nostalgic texture|Create a retro atmosphere|Show faded and yellowed traces of time|Craft warm and nostalgic color memory|Convey elegant and vintage charm|Freeze time with vintage style|Express classic-era photographic aesthetics|Render gentle colors from old times"/>
            <ColorStyle name="Nautical blue" key_name="蓝调" priority="0" key_id="18" use="1" value="Immerse yourself in blue poetry|Feel profound charm|Embrace tranquil moments|Savor aesthetic sadness"/>
            <ColorStyle name="French soft focus" key_name="法式柔焦" priority="0" key_id="19" use="1" value="Create a dreamy and soft atmosphere|Present soft-focus bokeh aesthetics|Craft a romantic halo glow|Show poetic soft-blur beauty|Shape an ethereal and dreamy scene|Convey a gentle misty mood|Express soft-focus artistry|Render a dreamlike glow effect|Freeze hazy poetic moments|Present a soft radiant aura"/>
            <ColorStyle name="Gray" key_name="高级灰" priority="0" key_id="20" use="1" value="Create a refined low-saturation look|Present restrained and elegant color aesthetics|Craft a minimalist cool-gray atmosphere|Show understated luxury style|Shape calm and composed tones|Convey minimalist cool aesthetics|Express Morandi-inspired elegance|Render a premium desaturated look|Freeze subtle artistic expression|Present soft matte gray layers"/>
            <ColorStyle name="Light effect" key_name="光效" priority="0" key_id="21" use="1" value="Present soft light diffusion effects|Show beautiful backlit diffusion|Convey warm and gentle halo tones|Express romantic lighting aesthetics|Freeze the natural glow of poetic moments|Present cinematic light overflow"/>
            <ColorStyle name="Vivid" key_name="鲜活" priority="0" key_id="22" use="1" value="Infuse vibrant color energy|Bring natural life to the image|Create fresh and lively color vibes|Capture lively and dynamic moments|Infuse the image with fresh vitality|Ignite color vitality and warmth|Create an energetic visual experience|Show rich and vivid color texture|Convey bright and uplifting moods|Release the true vibrancy of color"/>
            <ColorStyle name="Soft" key_name="柔和" priority="0" key_id="23" use="1" value="Create a gentle and delicate texture|Show soft and soothing tones|Shape light and elegant visual beauty|Convey calm and healing warmth|Interpret graceful and tender imagery|Freeze soft and gentle moments|Present low-contrast elegance"/>
            <ColorStyle name="Warm" key_name="暖调" priority="0" key_id="24" use="1" value="Create warm and healing color tones|Present cozy warm tones|Present smooth and gentle warm aesthetics|Express a warm and cozy lifestyle vibe|Freeze moments with heartwarming lighting"/>
            <ColorStyle name="Cool" key_name="冷调" priority="0" key_id="25" use="1" value="Create a cool and premium color tone|Present a crisp and distant atmosphere|Present minimalist cool aesthetics|Shape calm and restrained imagery|Convey a clear and cool mood|Express cool minimalist sophistication|Render a rational cool-toned atmosphere|Freeze quiet and poetic cool moments"/>
            <ColorStyle name="Sunlit" key_name="追光" priority="0" key_id="26" use="1" value="Create soft, elegant film texture|Craft a light, transparent film aesthetic|Shape a light, refined tonal style|Convey gentle memories of the film era|Present a low-contrast soft haze texture"/>
            <ColorStyle name="Atmosphere" key_name="氛围" priority="0" key_id="30" use="1" value="Use soft light to enhance the mood|Let the mood unfold naturally|Create poetic visuals through the interplay of light and color|Create a more evocative mood|Create a more atmospheric look|Use color tones to create a cohesive atmosphere|Create more immersive and compelling visuals"/>
            <ColorStyle name="Soft" key_name="柔和" priority="0" key_id="31" use="1" value="Reveal delicate details with soft light|Create a dreamy look with soft tones|Soften light and shadow with a gentle filter|Soften sharp edges for a natural, graceful look|Let soft light add a touch of warmth to every scene|Soften the overall tones to create a naturally gentle mood|Soften harsh light and create a gentle atmosphere|Create a soft, delicate look with subtle tones|Enhance the soft look with warm, gentle tones|Let soft light create a gauzy texture"/>
            <ColorStyle name="Teal &amp; orange" key_name="青橙" priority="0" key_id="32" use="1" value="Create striking contrast with teal and orange|Enhance visual tension with warm–cool contrast|Let the coolness of teal set off the warmth of orange|Enhance visual depth with color contrast|Create a cinematic look with teal-and-orange color grading|Let warm and cool tones create a dramatic atmosphere|Enhance visual depth with the contrast of teal and orange|Make teal and orange stand out through the interplay of light and shadow|Enhance the mood with warm and cool color contrast|Create a blockbuster look with teal-and-orange color grading|"/>
            <ColorStyle name="Pack film" key_name="撕拉片" priority="0" key_id="33" use="1" value="Recreate the rich vintage look of pack film|Recreate the marks of time with authentic pack film textures|Recreate the beauty of imperfection with a vintage film effect|Create a nostalgic look with a vintage filter"/>
            <ColorStyle name="CCD" key_name="CCD" priority="0" key_id="34" use="1" value="Create an authentic vintage CCD look with textured grain|Recreate the Y2K-era image look|Recreate the nostalgic CCD camera look with soft grain|Recreate the early digital look with distinctive color shifts|Enhance the vintage feel with film grain|Recreate the distinctive CCD look|Evoke Y2K nostalgia with faded vintage tones|Blend film aesthetics with digital clarity through vintage grain|Recreate the authentic look of early digital photography|Create a vintage look with CCD color"/>
            <!-- 构图 -->
            <Composition name="middle composition" key_name="中景构图" priority="0" key_id="0" use="1" value="ptimize aspect ratio and enhance visual appeal|Help create a stable and balanced composition|Zoom in to redefine the classic ratio|Optimize field of view for a balanced composition"/>
            <Composition name="total composition" key_name="全景构图" priority="0" key_id="0" use="1" value="ptimize aspect ratio and enhance visual appeal|Help create a stable and balanced composition|Zoom in to redefine the classic ratio|Optimize field of view for a balanced composition"/>
            <Composition name="far composition" key_name="远景构图" priority="0" key_id="0" use="1" value="ptimize aspect ratio and enhance visual appeal|Help create a stable and balanced composition|Zoom in to redefine the classic ratio|Optimize field of view for a balanced composition"/>
            <Composition name="close composition" key_name="近景构图" priority="0" key_id="0" use="1" value="ptimize aspect ratio and enhance visual appeal|Help create a stable and balanced composition|Zoom in to redefine the classic ratio|Optimize field of view for a balanced composition"/>
            <Composition name="close-up composition" key_name="特写构图" priority="0" key_id="0" use="1" value="ptimize aspect ratio and enhance visual appeal|Help create a stable and balanced composition|Zoom in to redefine the classic ratio|Optimize field of view for a balanced composition"/>
            <Composition name="wide composition" key_name="广角构图" priority="0" key_id="0" use="1" value="ptimize aspect ratio and enhance visual appeal|Help create a stable and balanced composition|Zoom in to redefine the classic ratio|Optimize field of view for a balanced composition"/>
            <Composition name="middle-focus composition" key_name="中焦构图" priority="0" key_id="1" use="1" value="Craft a unique visual language|Create dynamic visual impact|Redefine your layout for an elevated taste|Discover subtle tension in the details|Compress space for a refined visual style"/>
            <Composition name="object composition" key_name="主体构图" priority="0" key_id="1" use="1" value="Craft a unique visual language|Create dynamic visual impact|Redefine your layout for an elevated taste|Discover subtle tension in the details|Compress space for a refined visual style"/>
            <Defualt name="Default" key_name="默认" priority="0" key_id="-1" use="1" value="Effortless shots, perfect results"/>
            <!--光斑-->
            <SpotLight name="Biotar flare" key_name="光斑" priority="0" key_id="2" use="1" is_star="1" value="Create a dreamy swirly bokeh effect|Create Biotar-style swirly bokeh|Capture the distinctive charm of vintage lens bokeh|Bring the image to life with swirly bokeh|Enhance the Biotar look with swirly bokeh|Create a nostalgic look with swirly bokeh|Create mesmerizing flower-like swirly bokeh with the iconic Biotar look|Create a rich, dreamy atmosphere with Biotar glow|Create a poetic look with swirly bokeh|Recreate the iconic swirly bokeh effect of the Biotar lens"/>
            <SpotLight name="B-Speed flare" key_name="定格" priority="0" key_id="3" use="1" is_star="1" value="Capture the soft, dreamy bokeh of a wide-open fast lens|Create velvety background blur with the B-Speed look|Recreate the soft, luminous bokeh of a fast lens|Reveal rich bokeh depth with a wide aperture|Reveal the distinctive B-Speed look with smooth bokeh|Recreate the soft, glowing bokeh of a vintage fast lens|Create dreamy, diffused bokeh with a wide-open aperture|Let the background melt away with the distinctive B-Speed look|Highlight the subject with creamy bokeh|Create the soft, dreamy glow of the B-Speed look"/>
            <SpotLight name="Sonnar flare" key_name="氛围" priority="0" key_id="4" use="1" is_star="1" value="Capture the iconic Sonnar look with rich, creamy bokeh|Create the smooth, refined background blur of German lenses|Create a clear, elegant look with Sonnar glow|Reveal the distinctive Sonnar look with soft, luminous bokeh|Create natural depth and smooth transitions with German-style bokeh|Create a soft, luminous Sonnar look with creamy bokeh|Create a naturally blurred background with a poetic atmosphere|Create creamy bokeh with the signature character of German lenses|Create a soft, luminous glow with the iconic Sonnar look|Recreate the distinctive bokeh aesthetic of German lenses"/>
            <SpotLight name="Planar flare" key_name="街拍" priority="0" key_id="5" use="1" is_star="1" value="Render smooth, even Planar-style bokeh|Create rounded bokeh and the signature Planar background melt|Create the classic Planar look with symmetrical bokeh|Create layered depth with Planar-style defocus|Capture the classic German Planar look|Round bokeh brings out the signature Planar look|Create the refined Planar look with clean bokeh|Create creamy background blur with Planar bokeh|Reveal the signature Planar rendering through symmetrical bokeh|Deliver clean bokeh with the signature Planar look"/>
            <SpotLight name="Distagon flare" key_name="风光" priority="0" key_id="6" use="1" is_star="1" value="Sculpted layers with Distagon flare|Three-dimensional depth captures the image's breath|Arched glow ignites a sense of story|Sharp edges turn light and shadow into poetry|Distagon flare delivers rich texture"/>
            <SpotLight name="Cinematic flare" key_name="电影" priority="0" key_id="7" use="1" is_star="1" value="Recreate a cinematic oval bokeh effect|Enhance cinematic lens character with oval bokeh|Create dramatic bokeh with cinematic blur|Recreate the signature widescreen cinematic look of anamorphic lenses|Oval bokeh enhances visual storytelling|Cinematic bokeh makes highlights more expressive|Cinematic bokeh enhances the mood of every scene|Create a cinematic look with signature oval bokeh|Create a cinematic look with iconic oval bokeh"/>
        </CardDescribe>
    </Thinking>

    <!--embedding相关-->
    <embedding>
        <!-- 主体标签 conf_th=置信度阈值 max_num=最大个数 -->
        <SubjectTag conf_th="0.4" max_num="2">
            <Value id="0" name="人像"/>
            <Value id="1" name="食物"/>
            <Value id="2" name="建筑"/>
            <Value id="3" name="舞台"/>
            <Value id="4" name="夕阳落日"/>
            <Value id="5" name="月亮"/>
            <Value id="6" name="多人合影"/>
            <Value id="7" name="花朵"/>
            <Value id="8" name="烟花"/>
            <Value id="9" name="儿童"/>
            <Value id="10" name="绿植"/>
            <Value id="11" name="文档"/>
            <Value id="12" name="宠物"/>
            <Value id="13" name="电子屏"/>
            <Value id="14" name="瀑布"/>
            <Value id="15" name="溪流"/>
            <Value id="16" name="喷泉"/>
        </SubjectTag>
        <!-- 背景标签 -->
        <BackgroundTag conf_th="0.4" max_num="1">
            <Environment><!-- 子词条0 -->
                <Value id="100" name="室内"/>
                <Value id="101" name="室外"/>
            </Environment>
            <Place><!-- 子词条1 -->
                <Value id="110" name="城市环境"/>
                <Value id="111" name="街道"/>
                <Value id="112" name="餐厅"/>
                <Value id="113" name="商场"/>
                <Value id="114" name="风光"/>
            </Place>
            <Time><!-- 子词条2 -->
                <Value id="120" name="白天"/>
                <Value id="121" name="夜晚"/>
                <Value id="122" name="黄昏"/>
            </Time>
            <Weather><!-- 子词条3 -->
                <Value id="130" name="晴朗"/>
                <Value id="131" name="阴沉"/>
                <Value id="132" name="雨天"/>
                <Value id="133" name="雪天"/>
                <Value id="134" name="雾天"/>
                <Value id="135" name="多云"/>
            </Weather>
            <Scene><!-- 子词条4 -->
                <Value id="140" name="星空"/>
                <Value id="141" name="蓝天白云"/>
                <Value id="142" name="车流"/>
            </Scene>
        </BackgroundTag>
        <!-- 光影标签 -->
        <LightShadowTag conf_th="0.4" max_num="1">
            <Level><!-- 子词条0 -->
                <Value id="200" name="分界明显"/>
                <Value id="201" name="过渡均匀"/>
            </Level>
            <Light><!-- 子词条1 -->
                <Value id="210" name="柔光"/>
                <Value id="211" name="强光"/>
                <Value id="212" name="弱光"/>
            </Light>
            <type><!-- 子词条2 -->
                <Value id="220" name="逆光"/>
                <Value id="221" name="侧光"/>
                <Value id="222" name="顶光"/>
                <Value id="223" name="散射光"/>
                <Value id="224" name="顺光"/>
            </type>
            <Distribution><!-- 子词条3 -->
                <Value id="230" name="明暗均匀"/>
                <Value id="231" name="偏暗"/>
                <Value id="232" name="偏亮"/>
                <Value id="233" name="局部高光"/>
                <Value id="234" name="对比强烈"/>
            </Distribution>
        </LightShadowTag>
        <!-- 色彩标签 -->
        <ColorTag conf_th="0.4" max_num="1">
            <ColorValue><!-- 子词条0 -->
                <Value id="300" name="色彩丰富"/>
                <Value id="301" name="色彩统一"/>
                <Value id="302" name="颜色鲜艳"/>
                <Value id="303" name="颜色平淡"/>
                <Value id="304" name="颜色深沉"/>
            </ColorValue>
            <Tone><!-- 子词条1 -->
                <Value id="310" name="色调偏冷"/>
                <Value id="311" name="色调偏暖"/>
                <Value id="312" name="冷暖交织"/>
                <Value id="313" name="冷暖对比"/>
            </Tone>
            <Saturation><!-- 子词条2 -->
                <Value id="320" name="饱和度高"/>
                <Value id="321" name="饱和度低"/>
                <Value id="322" name="饱和度适中"/>
            </Saturation>
            <Contrast><!-- 子词条3 -->
                <Value id="330" name="高对比度"/>
                <Value id="331" name="低对比度"/>
                <Value id="332" name="对比度适中"/>
            </Contrast>
        </ColorTag>
        <!-- 线条标签 -->
        <LineTag conf_th="0.4" max_num="1">
            <Complexity><!-- 子词条0 -->
                <Value id="400" name="简洁线条"/>
                <Value id="401" name="复杂线条"/>
            </Complexity>
            <Texture><!-- 子词条1 -->
                <Value id="410" name="纹理细腻"/>
                <Value id="411" name="纹理粗粝"/>
            </Texture>
            <Shape><!-- 子词条2 -->
                <Value id="420" name="几何线条"/>
                <Value id="421" name="曲线为主"/>
                <Value id="422" name="直线为主"/>
                <Value id="423" name="线条凌乱"/>
                <Value id="424" name="线条规整"/>
            </Shape>
        </LineTag>
        <!-- 氛围标签 -->
        <AtmosphereTag conf_th="0.4" max_num="2">
            <Value id="500" name="静谧"/>
            <Value id="501" name="活跃"/>
            <Value id="502" name="压抑"/>
            <Value id="503" name="通透"/>
            <Value id="504" name="温馨"/>
            <Value id="505" name="冷清"/>
            <Value id="506" name="神秘"/>
            <Value id="507" name="欢快"/>
            <Value id="508" name="忧郁"/>
            <Value id="509" name="壮阔"/>
            <Value id="510" name="清新"/>
            <Value id="511" name="浪漫"/>
            <Value id="512" name="紧张"/>
            <Value id="513" name="悠闲"/>
            <Value id="514" name="孤独"/>
            <Value id="515" name="热闹"/>
            <Value id="516" name="优雅"/>
            <Value id="517" name="粗犷"/>
            <Value id="518" name="梦幻"/>
            <Value id="519" name="真实自然"/>
            <Value id="520" name="肃穆"/>
            <Value id="521" name="庄重"/>
        </AtmosphereTag>
    </embedding>

    <Echo run="1">
        <!-- 记忆相关 -->
        <!-- run: 0=关闭Echo滤镜选择, 1=开启Echo滤镜选择 -->
        <!-- 融合权重：W_g=全局热度权重，(1-W_g)=场景热度权重 -->
        <Weight w_g="0.1" w_ai="0.0" w_pref="0.50" w_cross="0.0"/>
        <!-- 三级决策阈值：T_promote=强召回，T_demote=强降权，T_base=常规打分 -->
        <Threshold t_promote="0.04" t_demote="0.025" t_base="0.025"/>
        <!-- 软剪枝/硬上下限/AI 探索注入 -->
        <Prune soft_score_ratio="0.0" hard_min="1" hard_max="2" ai_explore_extra="1"/>
        <!-- 排除的滤镜名（不参与决策，不会出现在结果中） -->
        <Exclude name="鲜明"/>
        <!-- FromEcho 标志阈值：滤镜正反馈次数 positive_count > threshold 时，输出 FromEcho=true -->
        <PositiveCount threshold="0"/>
    </Echo>

    <BITConfig>
        <BITPrompt value="&lt;bos&gt;&lt;start_of_turn&gt;user&#10;&lt;|im_start|&gt;&lt;image&gt;&lt;|im_end|&gt;&#10;选择最好看的预设。&lt;end_of_turn&gt;&#10;&lt;start_of_turn&gt;model&#10;"/>
        <BITFallBackOut value="Bright and soft style&#10;Naturally brightens the image for a delicate and comfortable visual experience."/>
        <presets>
            <preset name="光影人文">4,52,47,-0.3,0,0,1,0,0,-20,-5,0,0,0,0</preset>
            <preset name="光影森林">1,52,57,-0.7,1,0,0,-59,0,73,41,0,0,0,0</preset>
            <preset name="怀旧">4,52,47,-0.7,0,0,1,73,0,42,-32,0,0,0,0</preset>
            <preset name="浮光跃金">7,37,15,1,1,1,0,56,0,-10,-50,0,0,0,0</preset>
            <preset name="滨田英明">1,0,73,1.4,0,0,0,-14,0,21,17,0,0,0,0</preset>
            <preset name="高调清透人像">1,33,0,1,0,0,0,-14,-18,38,11,0,0,0,0</preset>
            <preset name="光与影">6,0,70,0,0,0,0,-10,-15,-20,0,0,0,0,12</preset>
            <preset name="暮色">1,20,40,0,1,0,0,-20,10,-20,-15,1,1,0,0</preset>
            <preset name="光影婆娑">4,-65,13,0,1,0,0,8,-6,-6,17,1,1,0,0</preset>
            <preset name="日系通透明亮红润">1,13,97,1.1,0,0,0,-17,17,-100,-9,0,0,0,0</preset>
            <preset name="日系清新淡雅">1,0,88,1.2,0,0,0,-17,0,-40,37,0,0,0,0</preset>
            <preset name="户外小清新">1,83,38,1.3,0,0,0,0,0,-34,5,0,0,0,0</preset>
            <preset name="明亮清新梦幻">1,112,0,1.4,0,0,0,0,-12,-61,25,0,0,0,0</preset>
            <preset name="港风电影色">1,55,53,-0.3,0,0,0,34,60,-100,0,0,0,0,0</preset>
            <preset name="明亮柔和风格">1,68,43,1.1,0,0,0,0,0,-100,15,0,0,0,0</preset>
            <preset name="原色提亮">1,0,0,1,0,0,0,0,0,-10,0,0,0,0,0</preset>
            <preset name="冷白提对比">8,20,0,0,0,0,0,0,0,0,0,0,0,0,0</preset>
            <preset name="正片提饱和">4,17,17,0.3,0,0,0,0,0,0,0,0,0,0,0</preset>
            <preset name="徕卡经典">2,30,40,-0.3,0,0,0,-42,4,21,-70,1,1,-11,62</preset>
            <preset name="KodakCP200">4,48,72,0,1,0,1,64,0,36,12,0,1,-26,0</preset>
            <preset name="理光负片">6,40,8,-0.3,2,0,1,-59,0,-34,-26,0,0,0,54</preset>
            <preset name="淡雅">6,-50,-12,0,1,0,1,-10,-3,-10,5,0,1,-5,0</preset>
        </presets>
    </BITConfig>

    <!-- 缓存配置 -->
    <CacheConfig max_size="32" first_card_use="0" first_card_cs="" composition_num="1" userdata_max_num="10"/>
    <!-- 云端配置 -->
    <CloudAlgConfig wait_time="6000"/>
    <!-- 焦距配置 -->
    <FocalLengthConfig focal_length="15,23,72" zoom_ratio="0.6,1.0,3.13"/>
</SeedAgentConfig>