<?xml version="1.0" encoding="utf-8"?>
<MfainrEffectConfig version="1.4.0">
<!--PRESET_ULTRAFAST : 0, PRESET_FAST : 1, PRESET_MEDIUM : 2, PRESET_MEDIUM_D4 : 3-->
    <!-- 去坏点相关参数 -->
    <!-- 调试说明 : 一般只调节bpcHotFactor, 值越低去坏点能力越强 -->
    <bpcHotFactor>1.5</bpcHotFactor>
    <bpcColdFactor>0.333</bpcColdFactor>
    <highlightDetectThresh>1.2</highlightDetectThresh>
    <highlightValueThresh>64</highlightValueThresh>


    <!-- 人脸锐化相关参数 -->
    <!-- 调试说明 : -->
    <expandCoff>1.5</expandCoff>
    <innerCoff>0.3</innerCoff>
    <innerRadiusCoff>0.8</innerRadiusCoff>
    <outterCoff>1.0</outterCoff>
    <outterRadiusCoff>1.3</outterRadiusCoff>

    <!-- 双输出边缘不叠加 -->
    <maskZeroEdgeWidth>38</maskZeroEdgeWidth>
    
    <!-- 运动检测相关参数 -->
    <!-- 调试说明 : 当画面中出现了运动导致的方格后，可以调低阈值，增大进运动模型的概率-->
    <motionThreshold>800</motionThreshold>

    <!-- 颜色矫正 -->
    <!-- 调试说明 : 目前默认不打开颜色矫正曲线，打开后，支持为曲线为三点定义的折线段，根据这三个点计算lut表 -->
    <!-- 目前运动模型的曲线为统计计算得出的，非人工调试结果 -->
    <staticLutCurveR lens="3" useLut="0">
        <x>1000.000000, 1750.000000, 5000.000000</x>
        <y>1000.000000, 1750.000000, 5000.000000</y>
    </staticLutCurveR>
    <staticLutCurveG1 lens="3" useLut="0">
        <x>1000.000000, 1750.000000, 5000.000000</x>
        <y>1000.000000, 1750.000000, 5000.000000</y>
    </staticLutCurveG1>
    <staticLutCurveG2 lens="3" useLut="0">
        <x>1000.000000, 1750.000000, 5000.000000</x>
        <y>1000.000000, 1750.000000, 5000.000000</y>
    </staticLutCurveG2>
    <staticLutCurveB lens="3" useLut="0">
        <x>1000.000000, 1750.000000, 5000.000000</x>
        <y>1000.000000, 1750.000000, 5000.000000</y>
    </staticLutCurveB>

    <motionLutCurveR lens="3" useLut="1">
        <x>1000.000000, 1750.000000, 3400.000000</x>
        <y>984.435066, 1779.602098, 3528.333059</y>
    </motionLutCurveR>
    <motionLutCurveG1 lens="3" useLut="1">
        <x>1000.000000, 1750.000000, 3400.000000</x>
        <y>1008.780223, 1783.878013, 3484.296771</y>
    </motionLutCurveG1>
    <motionLutCurveG2 lens="3" useLut="1">
        <x>1000.000000, 1750.000000, 3400.000000</x>
        <y>1008.780223, 1783.878013, 3484.296771</y>
    </motionLutCurveG2>
    <motionLutCurveB lens="3" useLut="1">
        <x>1000.000000, 1750.000000, 3400.000000</x>
        <y>1006.364433, 1782.310787, 3491.791124</y>
    </motionLutCurveB>
</MfainrEffectConfig>