This page contains a checklist to review before uploading and publishing your
APK.

## Review the integration checklist

Before uploading your APK to the Google Play Console, do the
following:

- Review and, if necessary, update your app's [Privacy Policy](https://developer.android.com/games/sdk/performance-tuner/unity/enable-api#privacy)
- Enable [Optimized Frame Pacing](https://developer.android.com/games/sdk/performance-tuner/unity/integrate-plugin#configure) in your project (for Unity version 2019.3.14 or later)
- Set up a [proper interval between telemetry uploads](https://developer.android.com/games/sdk/performance-tuner/unity/initialize-library#verify-interval-uploads)
- Define [fidelity parameters and quality levels](https://developer.android.com/games/sdk/performance-tuner/unity/define-parameters#define-parameters-levels)
- Define [custom annotations](https://developer.android.com/games/sdk/performance-tuner/unity/define-parameters#custom-annotation)
- Record when your game is performing [loading events](https://developer.android.com/games/sdk/performance-tuner/unity/loading-functions)
- Run your game in debug mode and [validate the output](https://developer.android.com/games/sdk/performance-tuner/unity/run-monitor-app) using `logcat` or the Tuning Fork Monitor app
- Confirm that you and other relevant game engineers have access to Android Vitals in the Google Play Console

## Upload and publish

To receive performance insights, upload your new APK to the
Google Play Console and create a release. You can release on Google Play to
test tracks or to your entire user base. For more information on creating a
release, see the
[Console Help Center documentation](https://support.google.com/googleplay/android-developer/answer/7159011).

Once you have published your APK, you can receive new performance insights from
your users in the Google Play Console under **Android Vitals \> Performance \>
Insights** . For more information, see the
[Performance insights documentation](https://support.google.com/googleplay/android-developer/answer/9876283).